On Wed, Jan 29, 2003 at 10:34:06PM +0100, w-cool wrote: > I have the following problem, I have transmitted from Slackware to Debian. > I have problem with quake 3, I have installed drivers nvidia everything > works well but when I start quake I can see the game only in a small part > no on a full screan.While trying to change resolution it is rejected > ... > ----- Initializing Renderer ---- > ------------------------------- > ----- R_Init ----- > ...loading libGL.so.1: Initializing OpenGL display > ...setting mode 4: 800 600 > Using XFree86-VidModeExtension Version 2.1 > XF86DGA Mouse (Version 2.0) initialized > XFree86-VidModeExtension Activated at 1024x768 > Using 4/4/4 Color bits, 16 depth, 0 stencil display. > Received signal 11, exiting... > DOUBLE SIGNAL FAULT: Received signal 11, exiting... > Shutdown tty console >
This is caused by libc2.3, there are 2 things you can do either: 1) ID Software released a Quake3 1.32b point-release to fix this problem, you can get it at ftp://ftp.idsoftware.com/idstuff/quake3/linux 2) Quick hack - Edit the q3 launcher script(/usr/local/bin/quake3), and insert this anywhere before the ./quake3.x86 $* : export __GL_SINGLE_THREADED="y" and the problem will be fixed
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