Hi guys. This one is a long shot, but I'll try here:
Does anyone here use Debian and the ipmasq package along with playing the online game EverQuest? IPMasquerading is working fine otherwise. Linux and Windows98 machines can telnet/web-browse/ssh/whatever through the gateway machine fine. (The gateway is an old AMD K5 PR133 running Debian 2.1 and a 2.2.12 kernel, and the ipmasq package.) The game works fine up to the character selection screen, and then hangs after I choose a character. Eventually it says 'Server not responding' (even though I've seen network activity) and then goes back to a server selection screen. Anyone play EverQuest with the ipmasq package? :) -- Bruce Z. Lysik <[EMAIL PROTECTED]> http://www.logrus.com/~eldrik GCS d++(-) a-- C++ ULS+++$ P+++$ L++ E+ W+++ N++ w--- M-- V PS PE Y+ PGP+ t+ 5++ X+ R+ tv+ b++ DI+ G e++ h+ r y+ s