Thanks for the suggestion. It turns out that the three sounds in the gtk-events folder (clicked.wav, activate.wav, and toggled.wav) have the clicky staticky sound, but none of the other WAV files I played do. So I think the gtk-events sounds just suck, and I'll replace them.
- Kris Jonathan Lupa wrote: > On Thursday, June 10, 1999 5:30 AM, Kristopher Johnson > [SMTP:[EMAIL PROTECTED] wrote: > > Can anyone suggest any possible fixes? > > DISCLAIMER: All of this is "to the best of my knowledge" which is somewhat > limited, but I'm sure someone will step up to correct me if I'm wrong! =) > > I had a problem similar to this very recently with my SB AWE32 PnP. It > turns out that the driver was having problems allocating DMA buffers because > low address memory had become so fragmented. Since I have a decent amount of > RAM (128M), I recompiled the kernel to load up the DMA buffers at load time > and maintain them. > > This can be done 2 ways: > 1. If you compiled sound support as a module, you need to pass the > parameter dmabuf=1 to the module when it loads. Read the man page on > update-modules for more information about how to get that into > /etc/conf.modules. > 2. If you compiled sound support directly into the kernel, there is > an option in the sound menu to preserve DMA buffers. mark it Y and > recompile. > > CAVEAT 1: This may not really be the problem you are looking at. If not, I > can't think of anything to try. =( > > BONUS: Even if it is not, if you have a reasonable amount of memory, it > isn't going to hurt anything by doing this. > > CAVEAT 2: If you are using the kernel autoloader to load sound support, that > may not be the best idea. I would either stic k it in /etc/modules, or > compile support in as necessary. > > Good Luck > > -Jonathan Lupa > ~ > [EMAIL PROTECTED] >