Hi, I need some help figuring out sound on games with debian. I have a SB 16 on hamm/slink system. Sound is configured in the kernel (2.0.33). I can cat sound.au > /dev/audio and it works. CD audio also works.
I am running wmaker .20.x.x with wmsound from frozen. The thing is, I have never really worried about sound before. (I find it kinda annoying with all the little beeps and boings). Anyway, I installed acm, the flight combat game, and it gives me an error when I load it that sound is not available for display :0.0. and quits. If I run acms (sound daemon), it just hangs. If I then run acm from another terminal, I get a seg fault from acms. I can't confirm that it's only _this_ game, as I'm not much of a gamer and don't have any others loaded on my system. Anybody know what I'm doing wrong? thanks, dyer