>> On Thu, 28 May 1998, Michael Beattie wrote: >> >> > On Wed, 27 May 1998, Joey Hess wrote: >> > >> > > Michael Beattie wrote: >> > > > -sndbits 8 gave me a promising result, just a bit of clicking >> > > > occasionally, I could live with it.. but.. Is there any other cure, or >> > > > if >> > > > not, where can I put the parameter as a default so I dont need to type >> > > > it >> > > > every time? >> > > >> > > I'm afraid you'll have to type it every time. You caqn set up a shell >> > > script >> > > or alias. >> > >> > Okay.. thanks. >> >> I've since worked out it is svgalib causing the problems... other svaglib >> games have the same problem. Are there any settings to do with sound in >> svgalib?
I also could not get Q2 to work with svgalib in either gl or svga modes, under X it worked fine. Then I compiled svgalib from the sources and it worked fine. I guess I'll have to file a bugreport. It is definately a release-critical bug, if quake doesn't work ;) --j -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]