#include <hallo.h> * andrej hocevar [Fri, Nov 15 2002, 04:25:41PM]: > On Fri, Nov 15, 2002 at 05:07:06PM +0530, Sandip P Deshmukh wrote: > > Console: switching to colour frame buffer device 80x30 > > fb0: VGA16 VGA frame buffer device > > > > what is the advantage of this mode? > > By that you probably mean the advantage of using frame buffers in > general, right? Well, I have the impression this is one of those > things people either love or hate. I think that many here hate it,
The main reason was the usage of this kernel for the boot-floppies. When you look in the installer, you will see that we are using an UTF-8 enabled terminal on top of the framebuffer, so you can read multibyte charsets. > for that matter. On the other side, I happen to like it. > I first began using it when I bought an LCD monitor which was so to > say useless otherwise -- the letters weren't sharp at all. On my With LCDs, you can specify vga=317 with the bf2.4 kernel to get 1024x768 resolution for the installation. > kind of makes switching between a normal console and one with, say, > a dvi-viewing program a lot smoother. If you like, you can (under > certain circumstances) use an image-aware w3m in the console. But > that I really didn't like. Really? IIRC this only works in X, since w3m-img blits the images into the X' video buffer. Gruss/Regards, Eduard. -- Feinrippträger! Fernlichtabsteller! Falschatmer! Frühblinker! -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]