On  0, Edward Guldemond <[EMAIL PROTECTED]> wrote:
> On Fri, Oct 18, 2002 at 06:17:55PM -0400, Bijan Soleymani wrote:
> > Benedict Verheyen wrote:
> > 
> > >>On a sidenote: java is not bad for such type of games too with the added
> > >>advantage of being crossplatform. Also, a lot of games already exist with
> > >>available source code.
> > >>A while back i looked at game programming and studied it a bit. In java
> > >>the basics that go for c++ game programming still are valid in java.
> > >>For instance the need for double buffering, drawing in a memory screen
> > >>dump before copying it to the screen to get faster updating and less
> > >>flickering to name just one thing.
> > >>
> > Java really is a poor choice for Debian as the implementations of Java
> > by Sun and Ibm are proprietary and aren't included in Debian.
> 
> What about Kaffe?  I haven't used it, but from what I understand, AWT is
> there.  Not much Swing though.

Ugh, no, isn't that still a 1.1 virtual machine?  The wheel has been
invented since then...

Tom
-- 
Tom Cook
Information Technology Services, The University of Adelaide

Do not meddle in the affairs of dragons, for you are crunchy, and taste good with 
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