Maybe we need to let qtopengl depend upon libgles2-mesa-dev. Steinar: can
you check that adding that B-D makes the build work on arm?


On 29 June 2017 at 10:18, Lisandro Damián Nicanor Pérez Meyer <
perezme...@gmail.com> wrote:

> Or if it is implemented at all.
>
> On 29 June 2017 at 10:01, Steinar H. Gunderson <se...@debian.org> wrote:
>
>> On Thu, Jun 29, 2017 at 09:52:22AM -0300, Lisandro Damián Nicanor Pérez
>> Meyer wrote:
>> > Normally the issue was with apps using GLU/GLUT because it has not been
>> ported
>> > to GLES, so I first suspected this... but it seems not the issue.
>> >
>> > ::glBindTexture is definitely not a Qt call:
>> >
>> > <https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/
>> > glBindTexture.xhtml>
>> >
>> > So I would rather point at the libs implementing OpenGL ES.
>>
>> I guess the question is whether Qt has included the GLES headers?
>> qopenglfunctions.h doesn't do it by itself, but I suppose it's meant to
>> come
>> in through some indirect header?
>>
>> /* Steinar */
>> --
>> Homepage: https://www.sesse.net/
>>
>
>
>
> --
> Lisandro Damián Nicanor Pérez Meyer
> http://perezmeyer.com.ar/
> http://perezmeyer.blogspot.com/
>



-- 
Lisandro Damián Nicanor Pérez Meyer
http://perezmeyer.com.ar/
http://perezmeyer.blogspot.com/

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