Maybe we need to let qtopengl depend upon libgles2-mesa-dev. Steinar: can you check that adding that B-D makes the build work on arm?
On 29 June 2017 at 10:18, Lisandro Damián Nicanor Pérez Meyer < perezme...@gmail.com> wrote: > Or if it is implemented at all. > > On 29 June 2017 at 10:01, Steinar H. Gunderson <se...@debian.org> wrote: > >> On Thu, Jun 29, 2017 at 09:52:22AM -0300, Lisandro Damián Nicanor Pérez >> Meyer wrote: >> > Normally the issue was with apps using GLU/GLUT because it has not been >> ported >> > to GLES, so I first suspected this... but it seems not the issue. >> > >> > ::glBindTexture is definitely not a Qt call: >> > >> > <https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/ >> > glBindTexture.xhtml> >> > >> > So I would rather point at the libs implementing OpenGL ES. >> >> I guess the question is whether Qt has included the GLES headers? >> qopenglfunctions.h doesn't do it by itself, but I suppose it's meant to >> come >> in through some indirect header? >> >> /* Steinar */ >> -- >> Homepage: https://www.sesse.net/ >> > > > > -- > Lisandro Damián Nicanor Pérez Meyer > http://perezmeyer.com.ar/ > http://perezmeyer.blogspot.com/ > -- Lisandro Damián Nicanor Pérez Meyer http://perezmeyer.com.ar/ http://perezmeyer.blogspot.com/