On 4/18/06, Francesco Poli <[EMAIL PROTECTED]> wrote: > On Sun, 09 Apr 2006 12:39:26 -0700 Josh Triplett wrote: > > Seems reasonable. > > > > If enough Free data existed to play the game (even with a vastly > > reduced dataset), you could split the data into cube-data and > > cube-data-nonfree packages, and put the Free client and server in > > main. > > An alternative could be persuading upstream to relicense both engine > (client+server) and data in a DFSG-free manner. > For instance, everything could be re-released under the ZLIB license > (and provided with source code, of course!). > > Let's not give up before even trying!
Really? Follow this thread: http://lists.alioth.debian.org/pipermail/pkg-games-devel/2006-April/000831.html > Cube looks impressive, but there are other games that are both > technically good *and* DFSG-free: I don't see a reason why Cube should > "of course" be non-free... > > > -- > :-( This Universe is buggy! Where's the Creator's BTS? ;-) > ...................................................................... > Francesco Poli GnuPG Key ID = DD6DFCF4 > Key fingerprint = C979 F34B 27CE 5CD8 DC12 31B5 78F4 279B DD6D FCF4 > > > -- Regards, EddyP ============================================= "Imagination is more important than knowledge" A.Einstein

