On Sun, Jul 14, 2019 at 12:37:52PM +0700, Bagas Sanjaya wrote: > Hello, > > Let's imagine that I will package a city-building game titled > makaecity.
Can you share a link? My $searchengine vodoo failed on me... The game is licensed under GPL(v3), but it has virtual > currency which can be purchased by real money, that is the currency is > "premium currency" (which is hard or impossible to get freely except > by purchasing). However, premium currency and in-app purchases (IAP) > is integral in the game, because some features and items can only be > bought by premium currency. Well, if it is GPL3, you can patch out the real-money-purchasing thing, I guess, can't you? On the other side: Can you actually play (and win) the game without any purchase? Because any IAP will have pricacy concerns… (Desert Island Test, Dissident test) > Any suggestion on packaging makecity and other programs/games with > IAPs? > Cheers, Bagas > > -- > An old man doll... just what I always wanted! - Clara >
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