søn, 2002-01-13 kl. 23:29 skrev Erich Schubert: > > in some way. When I try to compile any program using SDL and OpenGL, the > > window/screen shows the last image, from the OpenGL program which was > > previous run. > > My first guess would be that your GL Driver is somehow broken. > Memory protection should make it impossible for the next program to read > the display of the previous program. > If your GL Driver fails to initialize it's video memory, this can easily > happen. > Which GL Driver do you use? Mesa? Or that buggy memory-eating nvidia > driver i'm running (well, geforce2go didn't run with the nv driver, and > sometimes armagetron is just fun ;) > If you are running the nvidia driver, do try software GL. If it works > there, it's probably not SDLs fault. >
I am one of those nvidia-using-guys, sorry. However, I find that when I write code against X11, and GL it works just fine - so, I would say SDL is somewhat broken (hopefully I am wrong in this) -- Paul Fleischer // ProGuy Registered Linux User #166300 http://counter.li.org