On Mon, Apr 30, 2007 at 11:16:13AM +0300, Eddy Petrișor wrote: > Steve Langasek wrote: > > Package: vdrift > > Version: 0.0.2006.10.06-1 > > Severity: serious > > Justification: release policy, "Packages must be supported on as many > > architectures as is reasonably possible" > > > > Hi Gonéri, > > > > The vdrift package is marked as only being buildable on amd64, i386, ia64, > > and powerpc. This is wrong; the code builds fine on alpha, arm, and mipsel, > > and is only prevented from being uploaded by this architecture list. > > > > I see in the bug log of 400596 that a member of the security team has > > offered the opinion that vdrift should not be built on arm because there's > > no need for a "3d-intense game" on an embedded arch, but this reasoning does > > not apply to alpha and mipsel which are not embedded architectures and may > > very well have suitable 3d-accelerated hardware. > > > > Please reenable the build on alpha and mipsel. The attached patch should > > suffice. > > It is highly possible that vdrift will be removed from the archive. We > recently found that it contains some non-free > parts from a commercial game. I am not sure it those parts are so critical > that a clean-up wouldn't do it, but Goneri > already requested its removal (although I raised that question and never got > a clear answer, iirc). All the tracks are derivated material from EA Sports. Upstream know the problem and as soon as the release a new tarball I will package it and will add alpha, arm, and mipsel in the arch list.
Cheers, Gonéri
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