Your message dated Tue, 01 Oct 2024 06:34:42 +0000
with message-id <e1svwt4-00fyzt...@fasolo.debian.org>
and subject line Bug#1082679: fixed in freedoom 0.13.0-2
has caused the Debian Bug report #1082679,
regarding freedoom: FTBFS with .dsc from archive: mis-detects that deutex does
not support PNG
to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.
(NB: If you are a system administrator and have no idea what this
message is talking about, this may indicate a serious mail system
misconfiguration somewhere. Please contact ow...@bugs.debian.org
immediately.)
--
1082679: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1082679
Debian Bug Tracking System
Contact ow...@bugs.debian.org with problems
--- Begin Message ---
Package: src:freedoom
Version: 0.13.0-1
Severity: serious
Tags: ftbfs
Dear maintainer:
During a rebuild of all packages in unstable, your package failed to build:
--------------------------------------------------------------------------------
[...]
debian/rules binary
dh binary
dh_update_autotools_config
dh_autoreconf
dh_auto_configure
debian/rules override_dh_auto_build
make[1]: Entering directory '/<<PKGBUILDDIR>>'
dh_auto_build -- \
ADOCOPTS="" \
ASCIIDOC="asciidoctor" \
ASCIIDOC_MAN="asciidoctor -b manpage" \
VERSION=0.13.0-1 \
SHELL="bash -Eeuo pipefail"
make -j2 "INSTALL=install --strip-program=true" ADOCOPTS= ASCIIDOC=asciidoctor
"ASCIIDOC_MAN=asciidoctor -b manpage" VERSION=0.13.0-1 "SHELL=bash -Eeuo pipefail"
make[2]: Entering directory '/<<PKGBUILDDIR>>'
make -C lumps/dehacked # graphics/text depends on generated dehacked files
make[3]: Entering directory '/<<PKGBUILDDIR>>/lumps/dehacked'
../../scripts/simplecpp -DFREEDM < dehacked.txt > ../fdm_deh.lmp
deutex does not support PNG. Try building deutex with the PNG
libraries (libpng and libpng-devel or similar packages) installed.
deutex can be downloaded from https://github.com/Doom-Utils/deutex.
The full path to duetex can be specified by passing
DEUTEX=/the/path/to/deutex to make when building Freedoom.
make[2]: *** [Makefile:56: deutex-check] Error 1
make[2]: *** Waiting for unfinished jobs....
../../scripts/simplecpp -DPHASE1 < dehacked.txt > ../p1_deh.lmp
/<<PKGBUILDDIR>>/lumps/dehacked/../../scripts/simplecpp:37: SyntaxWarning:
invalid escape sequence '\#'
command_re = re.compile("\#(\w+)(\s+(.*))?")
/<<PKGBUILDDIR>>/lumps/dehacked/../../scripts/simplecpp:38: SyntaxWarning:
invalid escape sequence '\s'
include_re = re.compile('\s*"(.*)"\s*')
/<<PKGBUILDDIR>>/lumps/dehacked/../../scripts/simplecpp:37: SyntaxWarning:
invalid escape sequence '\#'
command_re = re.compile("\#(\w+)(\s+(.*))?")
/<<PKGBUILDDIR>>/lumps/dehacked/../../scripts/simplecpp:38: SyntaxWarning:
invalid escape sequence '\s'
include_re = re.compile('\s*"(.*)"\s*')
../../scripts/simplecpp -DPHASE2 < dehacked.txt > ../p2_deh.lmp
/<<PKGBUILDDIR>>/lumps/dehacked/../../scripts/simplecpp:37: SyntaxWarning:
invalid escape sequence '\#'
command_re = re.compile("\#(\w+)(\s+(.*))?")
/<<PKGBUILDDIR>>/lumps/dehacked/../../scripts/simplecpp:38: SyntaxWarning:
invalid escape sequence '\s'
include_re = re.compile('\s*"(.*)"\s*')
make[3]: Leaving directory '/<<PKGBUILDDIR>>/lumps/dehacked'
make VERSION=0.13.0-1 -C graphics/text
make[3]: Entering directory '/<<PKGBUILDDIR>>/graphics/text'
./textgen
./tint.py ../interpic.png '#57b9b0' helpbg.png
/<<PKGBUILDDIR>>/graphics/text/config.py:106: SyntaxWarning: invalid escape
sequence '\w'
return re.sub("^\w*\d:\s*", "", whichbex[defn])
/<<PKGBUILDDIR>>/graphics/text/config.py:255: SyntaxWarning: invalid escape
sequence '\w'
levelname = re.sub("^\w*\d:\s*", "", bexdata[bexname])
./smtextgen wikilrs_horiz.png 49x7 \
0,0 killers
./smtextgen wivctms.png 54x7 \
0,0 victims
cp wivctms.png ../
./create_caption ../titlepic/freedm_titlepic.png fdmtitle.png
cp fdmtitle.png ../
./rotate wikilrs_horiz.png 270 wikilrs.png
cp wikilrs.png ../
cp m_detail.png m_disopt.png m_disp.png m_endgam.png m_epi1.png m_epi2.png
m_epi3.png m_epi4.png m_episod.png m_gdhigh.png m_gdlow.png m_hurt.png
m_jkill.png m_lgttl.png m_loadg.png m_messg.png m_msens.png m_msgoff.png
m_msgon.png m_musvol.png m_newg.png m_ngame.png m_nmare.png m_option.png
m_optttl.png m_quitg.png m_rdthis.png m_rough.png m_saveg.png m_scrnsz.png
m_sfxvol.png m_sgttl.png m_skill.png m_svol.png m_about.png m_accel.png
m_auto.png m_chat.png m_chatm.png m_compat.png m_demos.png m_dmflag.png
m_enem.png m_etcopt.png m_feat.png m_generl.png m_gset.png m_horsen.png
m_hud.png m_joyset.png m_keybnd.png m_ldsv.png m_loksen.png m_menus.png
m_mess.png m_mouse.png m_multi.png m_player.png m_serial.png m_setup.png
m_sound.png m_stat.png m_status.png m_tcpip.png m_versen.png m_video.png
m_wad.png m_wadopt.png m_weap.png m_crispy.png prboom.png t_phase1.png
t_phase2.png m_ultra.png wibp1.png wibp2.png wibp3.png wibp4.png
wicolon.png wienter.png wif.png wifrgs.png wipcnt.png wiminus.png
wimstar.png wimstt.png wiostf.png wiosti.png wiostk.png wiosts.png
wiscrt2.png wisucks.png witime.png wip1.png wip2.png wip3.png
wip4.png wipar.png winum0.png winum1.png winum2.png winum3.png
winum4.png winum5.png winum6.png winum7.png winum8.png winum9.png
dmwilv00.png dmwilv01.png dmwilv02.png dmwilv03.png dmwilv04.png dmwilv05.png
dmwilv06.png dmwilv07.png dmwilv08.png dmwilv09.png dmwilv10.png dmwilv11.png
dmwilv12.png dmwilv13.png dmwilv14.png dmwilv15.png dmwilv16.png dmwilv17.png
dmwilv18.png dmwilv19.png dmwilv20.png dmwilv21.png dmwilv22.png dmwilv23.png
dmwilv24.png dmwilv25.png dmwilv26.png dmwilv27.png dmwilv28.png dmwilv29.png
dmwilv30.png dmwilv31.png cwilv00.png cwilv01.png cwilv02.png cwilv03.png
cwilv04.png cwilv05.png cwilv06.png cwilv07.png cwilv08.png cwilv09.png
cwilv10.png cwilv11.png cwilv12.png cwilv13.png cwilv14.png cwilv15.png
cwilv16.png cwilv17.png cwilv18.png cwilv19.png cwilv20.png cwilv21.png
cwilv22.png cwilv23.png cwilv24.png cwilv25.png cwilv26.png cwilv27.png
cwilv28.png cwilv29.png cwilv30.png cwilv31.png wilv00.png wilv01.png
wilv02.png wilv03.png wilv04.png wilv05.png wilv06.png wilv07.png
wilv08.png wilv10.png wilv11.png wilv12.png wilv13.png wilv14.png
wilv15.png wilv16.png wilv17.png wilv18.png wilv20.png wilv21.png
wilv22.png wilv23.png wilv24.png wilv25.png wilv26.png wilv27.png
wilv28.png wilv30.png wilv31.png wilv32.png wilv33.png wilv34.png
wilv35.png wilv36.png wilv37.png wilv38.png ../
./smtextgen help.png 320x200 \
-background "helpbg.png" \
150,2 "file:helpttl.png" \
10,20 "Weapons" \
20,33 "file:../../sprites/csawa0.png" \
90,25 "file:../../sprites/shota0.png" \
90,40 "file:../../sprites/sgn2a0.png" \
154,15 "file:../../sprites/mguna0.png" \
161,35 "file:../../sprites/launa0.png" \
235,18 "file:../../sprites/plasa0.png" \
235,33 "file:../../sprites/bfuga0.png" \
10,62 "Bullets" \
80,57 "file:../../sprites/ammoa0.png" \
68,62 "file:../../sprites/clipa0.png" \
113,62 "Shells" \
180,57 "file:../../sprites/sboxa0.png" \
163,62 "file:../../sprites/shela0.png" \
252,60 "Backpack" \
272,69 "file:../../sprites/bpaka0.png" \
10,85 "Missiles" \
90,75 "file:../../sprites/broka0.png" \
76,75 "file:../../sprites/rocka0.png" \
158,85 "Energy" \
225,76 "file:../../sprites/celpa0.png" \
206,84 "file:../../sprites/cella0.png" \
10,110 "Health" \
63,106 "file:../../sprites/bon1a0.png" \
100,101 "file:../../sprites/media0.png" \
79,113 "file:../../sprites/stima0.png" \
132,102 "file:../../sprites/pstra0.png" \
180,110 "Armor" \
276,105 "file:../../sprites/arm2b0.png" \
240,102 "file:../../sprites/arm1b0.png" \
225,109 "file:../../sprites/bon2b0.png" \
145,134 "Map" \
175,122 "file:../../sprites/pmapa0.png" \
10,134 "Big Boost" \
84,127 "file:../../sprites/soula0.png" \
110,127 "file:../../sprites/megaa0.png" \
10,155 "Light" \
48,152 "file:../../sprites/pvisa0.png" \
34,177 "Cloak" \
80,161 "file:../../sprites/pinsa0.png" \
119,177 "Invuln." \
174,166 "file:../../sprites/pinva0.png" \
265,137 "Keys" \
254,149 "file:../../sprites/rkeya0.png" \
271,149 "file:../../sprites/ykeya0.png" \
288,149 "file:../../sprites/bkeya0.png" \
255,173 "file:../../sprites/rskua0.png" \
273,173 "file:../../sprites/yskua0.png" \
291,173 "file:../../sprites/bskua0.png" \
130,155 "Rescue suit" \
215,137 "file:../../sprites/suita0.png" \
2,192 "https://freedoom.github.io/" \
214,192 "<Esc> to return"
./smtextgen credit.png 320x200 \
-background "helpbg.png" \
120,5 "file:freettl.png" \
10,30 "include:credit.txt"
cp help.png ../
./create_caption ../titlepic/titlepic.png ../m_doom.png ../t_phase1.png
fd1title.png
cp credit.png ../
./create_caption ../titlepic/titlepic.png ../m_doom.png ../t_phase2.png
fd2title.png
cp fd1title.png ../
cp fd2title.png ../
make[3]: Leaving directory '/<<PKGBUILDDIR>>/graphics/text'
make -C lumps/playpal
make[3]: Entering directory '/<<PKGBUILDDIR>>/lumps/playpal'
./playpal playpal-base.lmp > playpal.lmp
cp playpal.lmp ../
make[3]: Leaving directory '/<<PKGBUILDDIR>>/lumps/playpal'
make -C lumps/colormap
make[3]: Entering directory '/<<PKGBUILDDIR>>/lumps/colormap'
./colormap ../playpal/playpal-base.lmp > colormap.lmp
cp colormap.lmp ../
make[3]: Leaving directory '/<<PKGBUILDDIR>>/lumps/colormap'
make -C lumps/genmidi
make[3]: Entering directory '/<<PKGBUILDDIR>>/lumps/genmidi'
./mkgenmidi genmidi.lmp
cp genmidi.lmp ../
make[3]: Leaving directory '/<<PKGBUILDDIR>>/lumps/genmidi'
make -C lumps/dmxgus
make[3]: Entering directory '/<<PKGBUILDDIR>>/lumps/dmxgus'
./gen-ultramid ultramid.ini
cp ultramid.ini ../dmxgus.lmp
make[3]: Leaving directory '/<<PKGBUILDDIR>>/lumps/dmxgus'
make -C lumps/textures
make[3]: Entering directory '/<<PKGBUILDDIR>>/lumps/textures'
../../scripts/simplecpp -DDOOM1_VERSIONS < textures.cfg | \
./build-textures -compat_texture1=doom1/texture1.txt \
-compat_texture2=doom1/texture2.txt \
-compat_pnames=doom1/pnames.txt \
-output_texture1=phase1/texture1.lmp \
-output_texture2=phase1/texture2.lmp \
-output_pnames=phase1/pnames.lmp \
-output_pnames_txt=phase1/pnames.txt \
-sprites_dir=../../sprites
../../scripts/simplecpp < textures.cfg | \
./build-textures -compat_texture1=doom2/texture1.txt \
-compat_pnames=doom2/pnames.txt \
-output_texture1=phase2/texture1.lmp \
-output_pnames=phase2/pnames.lmp \
-output_pnames_txt=phase2/pnames.txt \
-sprites_dir=../../sprites
/<<PKGBUILDDIR>>/lumps/textures/../../scripts/simplecpp:37: SyntaxWarning:
invalid escape sequence '\#'
command_re = re.compile("\#(\w+)(\s+(.*))?")
/<<PKGBUILDDIR>>/lumps/textures/../../scripts/simplecpp:38: SyntaxWarning:
invalid escape sequence '\s'
include_re = re.compile('\s*"(.*)"\s*')
/<<PKGBUILDDIR>>/lumps/textures/../../scripts/simplecpp:37: SyntaxWarning:
invalid escape sequence '\#'
command_re = re.compile("\#(\w+)(\s+(.*))?")
/<<PKGBUILDDIR>>/lumps/textures/../../scripts/simplecpp:38: SyntaxWarning:
invalid escape sequence '\s'
include_re = re.compile('\s*"(.*)"\s*')
cp phase2/texture1.lmp ../fd2txtr1.lmp
cp phase1/texture1.lmp ../fd1txtr1.lmp
cp phase2/pnames.lmp ../fd2pname.lmp
cp phase1/texture2.lmp ../fd1txtr2.lmp
cp phase1/pnames.lmp ../fd1pname.lmp
../../scripts/simplecpp -DFREEDM < textures.cfg | \
./build-textures -compat_texture1=doom2/texture1.txt \
-compat_pnames=doom2/pnames.txt \
-output_texture1=freedm/texture1.lmp \
-output_pnames=freedm/pnames.lmp \
-output_pnames_txt=freedm/pnames.txt \
-sprites_dir=../../sprites
/<<PKGBUILDDIR>>/lumps/textures/../../scripts/simplecpp:37: SyntaxWarning:
invalid escape sequence '\#'
command_re = re.compile("\#(\w+)(\s+(.*))?")
/<<PKGBUILDDIR>>/lumps/textures/../../scripts/simplecpp:38: SyntaxWarning:
invalid escape sequence '\s'
include_re = re.compile('\s*"(.*)"\s*')
cp freedm/texture1.lmp ../fdmtxtr1.lmp
cp freedm/pnames.lmp ../fdmpname.lmp
make[3]: Leaving directory '/<<PKGBUILDDIR>>/lumps/textures'
make -C bootstrap
make[3]: Entering directory '/<<PKGBUILDDIR>>/bootstrap'
./bootstrap < ../lumps/playpal/playpal-base.lmp > doom2.wad
make[3]: Leaving directory '/<<PKGBUILDDIR>>/bootstrap'
make[2]: Leaving directory '/<<PKGBUILDDIR>>'
dh_auto_build: error: make -j2 "INSTALL=install --strip-program=true" ADOCOPTS=
ASCIIDOC=asciidoctor "ASCIIDOC_MAN=asciidoctor -b manpage" VERSION=0.13.0-1 "SHELL=bash -Eeuo
pipefail" returned exit code 2
make[1]: *** [debian/rules:14: override_dh_auto_build] Error 25
make[1]: Leaving directory '/<<PKGBUILDDIR>>'
make: *** [debian/rules:11: binary] Error 2
dpkg-buildpackage: error: debian/rules binary subprocess returned exit status 2
--------------------------------------------------------------------------------
The above is just how the build ends and not necessarily the most relevant part.
If required, the full build log is available here:
https://people.debian.org/~sanvila/build-logs/202409/
About the archive rebuild: The build was made on virtual machines from AWS,
using sbuild and a reduced chroot with only build-essential packages.
If you could not reproduce the bug please contact me privately, as I
am willing to provide ssh access to a virtual machine where the bug is
fully reproducible.
If this is really a bug in one of the build-depends, please use
reassign and affects, so that this is still visible in the BTS web
page for this package.
Thanks.
--- End Message ---
--- Begin Message ---
Source: freedoom
Source-Version: 0.13.0-2
Done: Fabian Greffrath <fab...@debian.org>
We believe that the bug you reported is fixed in the latest version of
freedoom, which is due to be installed in the Debian FTP archive.
A summary of the changes between this version and the previous one is
attached.
Thank you for reporting the bug, which will now be closed. If you
have further comments please address them to 1082...@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.
Debian distribution maintenance software
pp.
Fabian Greffrath <fab...@debian.org> (supplier of updated freedoom package)
(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmas...@ftp-master.debian.org)
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256
Format: 1.8
Date: Tue, 01 Oct 2024 08:11:53 +0200
Source: freedoom
Architecture: source
Version: 0.13.0-2
Distribution: unstable
Urgency: medium
Maintainer: Debian Games Team <pkg-games-de...@lists.alioth.debian.org>
Changed-By: Fabian Greffrath <fab...@debian.org>
Closes: 1082679
Changes:
freedoom (0.13.0-2) unstable; urgency=medium
.
* Do not override the build system's SHELL anymore.
Upstream did the same some years ago. In our case, this prevents the
build from failing when `grep -q` has stopped reading `deutex -h`
output and the latter receives a `SIGPIPE` signal (Closes: #1082679).
Thanks sanvila and smcv for the analysis of this strange bug!
Checksums-Sha1:
f2050c4efc35a98fb7b49aec656daf60396e7d77 2044 freedoom_0.13.0-2.dsc
afbad37c294ea364ac1cdee7971eb64a621b14d6 7540 freedoom_0.13.0-2.debian.tar.xz
ca6603f5bcf44d0d98a2a3ae57a0ed963337965b 8602 freedoom_0.13.0-2_amd64.buildinfo
Checksums-Sha256:
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freedoom_0.13.0-2.dsc
7ce76ab29cffcc392a2bc4207174ec647c022adc9de095ac92f11139902996b6 7540
freedoom_0.13.0-2.debian.tar.xz
17437c0d8cb58810a577fd7921f8296c6ec36cee3bcd40bcc8689ce777eb1a06 8602
freedoom_0.13.0-2_amd64.buildinfo
Files:
a8366ffbcf954c750b4e53eb9019d6c9 2044 games optional freedoom_0.13.0-2.dsc
da4cbf0cef65621fde1c8fda989401c4 7540 games optional
freedoom_0.13.0-2.debian.tar.xz
b8278e12f1f0ab6374f279ed76d8fc60 8602 games optional
freedoom_0.13.0-2_amd64.buildinfo
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--- End Message ---