Le jeudi 15 juin 2006 à 18:32 +0200, Helge Kreutzmann a écrit : > tags 318719 + patch > thanks robot > > Looking at the sources and poking around a little. I can always > briefly here the sound, and then the crash (backtrace above) and the > bug is the same (no two bugs as outlined above), i.e., it crashes at > the same spot, same reason all the time. It works, if you apply the > attached patch (I played the first two levels with sound with no > previous config file in my home dirctory, i.e. it was created > automatically with sound). I derived the patch by finding this "ugly > hack" and knowing that assumptions about sizeof(int) are often > problems on 64bit architectures. So I don't know if this patch > actually is the right way to fix this; please check on a 32bit > architecture.
Thanks a lot for the patch, I'm going to test it on a 32bit arch very soon. Regards, -- Alexis Sukrieh