Le jeudi 15 juin 2006 à 18:32 +0200, Helge Kreutzmann a écrit :
> tags 318719 + patch
> thanks robot
> 
> Looking at the sources and poking around a little. I can always
> briefly here the sound, and then the crash (backtrace above) and the
> bug is the same (no two bugs as outlined above), i.e., it crashes at
> the same spot, same reason all the time. It works, if you apply the
> attached patch (I played the first two levels with sound with no
> previous config file in my home dirctory, i.e. it was created
> automatically with sound). I derived the patch by finding this "ugly
> hack" and knowing that assumptions about sizeof(int) are often
> problems on 64bit architectures. So I don't know if this patch
> actually is the right way to fix this; please check on a 32bit
> architecture.

Thanks a lot for the patch, I'm going to test it on a 32bit arch very
soon.

Regards,

-- 
Alexis Sukrieh


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