Your message dated Wed, 07 Jun 2006 14:32:19 -0700
with message-id <[EMAIL PROTECTED]>
and subject line Bug#369551: fixed in castle-combat 0.8.0-3
has caused the attached Bug report to be marked as done.

This means that you claim that the problem has been dealt with.
If this is not the case it is now your responsibility to reopen the
Bug report if necessary, and/or fix the problem forthwith.

(NB: If you are a system administrator and have no idea what I am
talking about this indicates a serious mail system misconfiguration
somewhere.  Please contact me immediately.)

Debian bug tracking system administrator
(administrator, Debian Bugs database)

--- Begin Message ---
Package: castle-combat
Version: 0.8.0-2
Severity: grave
Justification: renders package unusable

When two local players play the game it throws

set_movement succeeded for player 0
Unhandled error in Deferred:
Traceback (most recent call last):
  File "/usr/share/games/castle-combat/scripts/state.py", line 89, in 
runStateLoop
    reactor.run()
  File "/usr/lib/python2.3/site-packages/twisted/internet/posixbase.py", line 
218, in run
    self.mainLoop()
  File "/usr/lib/python2.3/site-packages/twisted/internet/posixbase.py", line 
226, in mainLoop
    self.runUntilCurrent()
  File "/usr/lib/python2.3/site-packages/twisted/internet/base.py", line 541, 
in runUntilCurrent
    call.func(*call.args, **call.kw)
--- <exception caught here> ---
  File "/usr/lib/python2.3/site-packages/twisted/internet/task.py", line 89, in 
__call__
    self.f(*self.a, **self.kw)
  File "/usr/share/games/castle-combat/scripts/state.py", line 82, in stateLoop
    top_state.on_event(event)
  File "/usr/share/games/castle-combat/scripts/state.py", line 48, in on_event
    handler(top_state, event)
  File "/usr/share/games/castle-combat/scripts/gamephases.py", line 68, in 
handle_keypress
    player.handle_event(event)
  File "/usr/share/games/castle-combat/scripts/battleplayer.py", line 55, in 
handle_event
    self.call("shoot", self.pos)
  File "/usr/share/games/castle-combat/scripts/player.py", line 14, in call
    self.player.remote_call(command, *args)
  File "/usr/share/games/castle-combat/scripts/player.py", line 114, in 
remote_call
    eval('self.phase_player.remote_' + command)(*args)
  File "/usr/share/games/castle-combat/scripts/battleplayer.py", line 76, in 
remote_shoot
    Shot(can, pos)
  File "/usr/share/games/castle-combat/scripts/cannon.py", line 21, in __init__
    sound.cannon.play()
exceptions.AttributeError: 'module' object has no attribute 'cannon'

when player #1 tries to fire the cannon. If you can't reproduce this
please ask for more info.

-- System Information:
Debian Release: testing/unstable
  APT prefers unstable
  APT policy: (500, 'unstable')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/bash
Kernel: Linux 2.4.29sauna
Locale: LANG=C, LC_CTYPE=fi_FI (charmap=ISO-8859-1)

Versions of packages castle-combat depends on:
ii  python                    2.3.5-5        An interactive high-level object-o
ii  python-pygame             1.7.1release-2 SDL bindings for games development
ii  python-twisted            2.2.0-2        Event-based framework for internet
ii  ttf-bitstream-vera        1.10-5         The Bitstream Vera family of free 

castle-combat recommends no packages.

-- no debconf information


--- End Message ---
--- Begin Message ---
Source: castle-combat
Source-Version: 0.8.0-3

We believe that the bug you reported is fixed in the latest version of
castle-combat, which is due to be installed in the Debian FTP archive:

castle-combat_0.8.0-3.diff.gz
  to pool/main/c/castle-combat/castle-combat_0.8.0-3.diff.gz
castle-combat_0.8.0-3.dsc
  to pool/main/c/castle-combat/castle-combat_0.8.0-3.dsc
castle-combat_0.8.0-3_all.deb
  to pool/main/c/castle-combat/castle-combat_0.8.0-3_all.deb



A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to [EMAIL PROTECTED],
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
John Lightsey <[EMAIL PROTECTED]> (supplier of updated castle-combat package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing [EMAIL PROTECTED])


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Format: 1.7
Date: Wed,  07 Jun 2006 15:10:00 -0600
Source: castle-combat
Binary: castle-combat
Architecture: source all
Version: 0.8.0-3
Distribution: unstable
Urgency: low
Maintainer: John Lightsey <[EMAIL PROTECTED]>
Changed-By: John Lightsey <[EMAIL PROTECTED]>
Description: 
 castle-combat - game where the player builds one castle and destroys others
Closes: 369551
Changes: 
 castle-combat (0.8.0-3) unstable; urgency=low
 .
   * Added patch to eliminate crash when no sound device is available.
     closes: #369551
   * Updated Depends line in debian/control to prepare for
     Python2.4 migration.
   * Changed Build-Depends-Indep to Build-Depends in debian/control
   * Updated standards version to 3.7.2.0
   * Updated dates in debian/copyright
Files: 
 d2da7b32fdec0b26a97e0cbca40e1161 576 games optional castle-combat_0.8.0-3.dsc
 030312eeb6f9aef0346db94d9eb46920 7834 games optional 
castle-combat_0.8.0-3.diff.gz
 6324eef6b10fdc6f0a1330a57ca7a2ed 1682264 games optional 
castle-combat_0.8.0-3_all.deb

-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.3 (GNU/Linux)

iD8DBQFEhzTXBYeybkXz+/kRAnYOAJ0U1aCUzNWOqVZjE1HevG9HhXcUMwCglCjw
yOtWMC9T0eCol+8t+6QKQVk=
=TQiQ
-----END PGP SIGNATURE-----


--- End Message ---

Reply via email to