I've came up with a patch that makes it _compile_ again. Not tested any further,
because I've ran out of time.

However, as I'm not sure I know what I'm doing, especially on the Pascal things
I'm reluctant to call this a patch…

Cheers,
-- 
tobi


--- a/cmake_modules/FindSDL2.cmake
+++ /dev/null
@@ -1,169 +0,0 @@
-# Locate SDL2 library
-# This module defines
-# SDL2_LIBRARY, the name of the library to link against
-# SDL2_FOUND, if false, do not try to link to SDL2
-# SDL2_INCLUDE_DIR, where to find SDL.h
-#
-# This module responds to the the flag:
-# SDL2_BUILDING_LIBRARY
-# If this is defined, then no SDL2main will be linked in because
-# only applications need main().
-# Otherwise, it is assumed you are building an application and this
-# module will attempt to locate and set the the proper link flags
-# as part of the returned SDL2_LIBRARY variable.
-#
-# Don't forget to include SDLmain.h and SDLmain.m your project for the
-# OS X framework based version. (Other versions link to -lSDL2main which
-# this module will try to find on your behalf.) Also for OS X, this
-# module will automatically add the -framework Cocoa on your behalf.
-#
-#
-# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
-# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
-# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
-# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
-# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
-# as appropriate. These values are used to generate the final SDL2_LIBRARY
-# variable, but when these values are unset, SDL2_LIBRARY does not get created.
-#
-#
-# $SDL2DIR is an environment variable that would
-# correspond to the ./configure --prefix=$SDL2DIR
-# used in building SDL2.
-# l.e.galup  9-20-02
-#
-# Modified by Eric Wing.
-# Added code to assist with automated building by using environmental variables
-# and providing a more controlled/consistent search behavior.
-# Added new modifications to recognize OS X frameworks and
-# additional Unix paths (FreeBSD, etc).
-# Also corrected the header search path to follow "proper" SDL guidelines.
-# Added a search for SDL2main which is needed by some platforms.
-# Added a search for threads which is needed by some platforms.
-# Added needed compile switches for MinGW.
-#
-# On OSX, this will prefer the Framework version (if found) over others.
-# People will have to manually change the cache values of
-# SDL2_LIBRARY to override this selection or set the CMake environment
-# CMAKE_INCLUDE_PATH to modify the search paths.
-#
-# Note that the header path has changed from SDL2/SDL.h to just SDL.h
-# This needed to change because "proper" SDL convention
-# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
-# reasons because not all systems place things in SDL2/ (see FreeBSD).
-
-#=============================================================================
-# Copyright 2003-2009 Kitware, Inc.
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-#  License text for the above reference.)
-
-SET(SDL2_SEARCH_PATHS
-    ~/Library/Frameworks
-    /Library/Frameworks
-    /usr/local
-    /usr
-    /sw # Fink
-    /opt/local # DarwinPorts
-    /opt/csw # Blastwave
-    /opt
-)
-
-FIND_PATH(SDL2_INCLUDE_DIR SDL.h
-    HINTS
-    $ENV{SDL2DIR}
-    PATH_SUFFIXES include/SDL2 include
-    PATHS ${SDL2_SEARCH_PATHS}
-)
-
-FIND_LIBRARY(SDL2_LIBRARY_TEMP
-    NAMES SDL2
-    HINTS
-    $ENV{SDL2DIR}
-    PATH_SUFFIXES lib64 lib
-    PATHS ${SDL2_SEARCH_PATHS}
-)
-
-IF(NOT SDL2_BUILDING_LIBRARY)
-    IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
-        # Non-OS X framework versions expect you to also dynamically link to
-        # SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
-        # seem to provide SDL2main for compatibility even though they don't
-        # necessarily need it.
-        FIND_LIBRARY(SDL2MAIN_LIBRARY
-            NAMES SDL2main
-            HINTS
-            $ENV{SDL2DIR}
-            PATH_SUFFIXES lib64 lib
-            PATHS ${SDL2_SEARCH_PATHS}
-        )
-    ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
-ENDIF(NOT SDL2_BUILDING_LIBRARY)
-
-# SDL2 may require threads on your system.
-# The Apple build may not need an explicit flag because one of the
-# frameworks may already provide it.
-# But for non-OSX systems, I will use the CMake Threads package.
-IF(NOT APPLE)
-    FIND_PACKAGE(Threads)
-ENDIF(NOT APPLE)
-
-# MinGW needs an additional library, mwindows
-# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
-# (Actually on second look, I think it only needs one of the m* libraries.)
-IF(MINGW)
-    SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
-ENDIF(MINGW)
-
-IF(SDL2_LIBRARY_TEMP)
-    # For SDL2main
-    IF(NOT SDL2_BUILDING_LIBRARY)
-        IF(SDL2MAIN_LIBRARY)
-            SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
-        ENDIF(SDL2MAIN_LIBRARY)
-    ENDIF(NOT SDL2_BUILDING_LIBRARY)
-
-    # For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
-    # CMake doesn't display the -framework Cocoa string in the UI even
-    # though it actually is there if I modify a pre-used variable.
-    # I think it has something to do with the CACHE STRING.
-    # So I use a temporary variable until the end so I can set the
-    # "real" variable in one-shot.
-    IF(APPLE)
-        SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
-    ENDIF(APPLE)
-
-    # For threads, as mentioned Apple doesn't need this.
-    # In fact, there seems to be a problem if I used the Threads package
-    # and try using this line, so I'm just skipping it entirely for OS X.
-    IF(NOT APPLE)
-        SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
-    ENDIF(NOT APPLE)
-
-    # For MinGW library
-    IF(MINGW)
-        SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
-    ENDIF(MINGW)
-
-    # Set the final string here so the GUI reflects the final state.
-    SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
-    # Set the temp variable to INTERNAL so it is not seen in the CMake GUI
-    SET(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
-ENDIF(SDL2_LIBRARY_TEMP)
-
-if(BUILD_ENGINE_JS)
-    set(SDL2_LIBRARY "sdl2_emscripten_internal" CACHE STRING "emscripten override" FORCE)
-    set(SDL2_INCLUDE_DIR "${CMAKE_SYSTEM_INCLUDE_PATH}/SDL" CACHE STRING "emscripten override" FORCE)
-endif()
-
-INCLUDE(FindPackageHandleStandardArgs)
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)
-
--- a/cmake_modules/FindSDL2_image.cmake
+++ /dev/null
@@ -1,94 +0,0 @@
-# - Locate SDL2_image library
-# This module defines:
-#  SDL2_IMAGE_LIBRARIES, the name of the library to link against
-#  SDL2_IMAGE_INCLUDE_DIRS, where to find the headers
-#  SDL2_IMAGE_FOUND, if false, do not try to link against
-#  SDL2_IMAGE_VERSION_STRING - human-readable string containing the version of SDL2_image
-#
-# For backward compatiblity the following variables are also set:
-#  SDL2IMAGE_LIBRARY (same value as SDL2_IMAGE_LIBRARIES)
-#  SDL2IMAGE_INCLUDE_DIR (same value as SDL2_IMAGE_INCLUDE_DIRS)
-#  SDL2IMAGE_FOUND (same value as SDL2_IMAGE_FOUND)
-#
-# $SDL2DIR is an environment variable that would
-# correspond to the ./configure --prefix=$SDL2DIR
-# used in building SDL2.
-#
-# Created by Eric Wing. This was influenced by the FindSDL2.cmake
-# module, but with modifications to recognize OS X frameworks and
-# additional Unix paths (FreeBSD, etc).
-
-#=============================================================================
-# Copyright 2005-2009 Kitware, Inc.
-# Copyright 2012 Benjamin Eikel
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-#  License text for the above reference.)
-
-if(NOT SDL2_IMAGE_INCLUDE_DIR AND SDL2IMAGE_INCLUDE_DIR)
-  set(SDL2_IMAGE_INCLUDE_DIR ${SDL2IMAGE_INCLUDE_DIR} CACHE PATH "directory cache
-entry initialized from old variable name")
-endif()
-find_path(SDL2_IMAGE_INCLUDE_DIR SDL_image.h
-  HINTS
-    ENV SDL2IMAGEDIR
-    ENV SDL2DIR
-  PATH_SUFFIXES include/SDL2 include
-)
-
-if(NOT SDL2_IMAGE_LIBRARY AND SDL2IMAGE_LIBRARY)
-  set(SDL2_IMAGE_LIBRARY ${SDL2IMAGE_LIBRARY} CACHE FILEPATH "file cache entry
-initialized from old variable name")
-endif()
-find_library(SDL2_IMAGE_LIBRARY
-  NAMES SDL2_image
-  HINTS
-    ENV SDL2IMAGEDIR
-    ENV SDL2DIR
-  PATH_SUFFIXES lib
-)
-
-if(SDL2_IMAGE_INCLUDE_DIR AND EXISTS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h")
-  file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+[0-9]+$")
-  file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+[0-9]+$")
-  file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+[0-9]+$")
-  string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MAJOR "${SDL2_IMAGE_VERSION_MAJOR_LINE}")
-  string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MINOR "${SDL2_IMAGE_VERSION_MINOR_LINE}")
-  string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_PATCH "${SDL2_IMAGE_VERSION_PATCH_LINE}")
-  set(SDL2_IMAGE_VERSION_STRING ${SDL2_IMAGE_VERSION_MAJOR}.${SDL2_IMAGE_VERSION_MINOR}.${SDL2_IMAGE_VERSION_PATCH})
-  unset(SDL2_IMAGE_VERSION_MAJOR_LINE)
-  unset(SDL2_IMAGE_VERSION_MINOR_LINE)
-  unset(SDL2_IMAGE_VERSION_PATCH_LINE)
-  unset(SDL2_IMAGE_VERSION_MAJOR)
-  unset(SDL2_IMAGE_VERSION_MINOR)
-  unset(SDL2_IMAGE_VERSION_PATCH)
-endif()
-
-set(SDL2_IMAGE_LIBRARIES ${SDL2_IMAGE_LIBRARY})
-set(SDL2_IMAGE_INCLUDE_DIRS ${SDL2_IMAGE_INCLUDE_DIR})
-
-if(BUILD_ENGINE_JS)
-    set(SDL2_IMAGE_LIBRARY "sdl2_image_emscripten_internal")
-    set(SDL2_IMAGE_LIBRARIES "sdl2_image_emscripten_internal")
-    set(SDL2_IMAGE_INCLUDE_DIRS "${CMAKE_SYSTEM_INCLUDE_PATH}/SDL")
-endif()
-
-include(FindPackageHandleStandardArgs)
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_image
-                                  REQUIRED_VARS SDL2_IMAGE_LIBRARIES SDL2_IMAGE_INCLUDE_DIRS
-                                  VERSION_VAR SDL2_IMAGE_VERSION_STRING)
-
-# for backward compatiblity
-set(SDLIMAGE_LIBRARY ${SDL2_IMAGE_LIBRARIES})
-set(SDLIMAGE_INCLUDE_DIR ${SDL2_IMAGE_INCLUDE_DIRS})
-set(SDLIMAGE_FOUND ${SDL2_IMAGE_FOUND})
-
-mark_as_advanced(SDL2_IMAGE_LIBRARY SDL2_IMAGE_INCLUDE_DIR)
--- a/cmake_modules/FindSDL2_mixer.cmake
+++ /dev/null
@@ -1,93 +0,0 @@
-# - Locate SDL2_mixer library
-# This module defines:
-#  SDL2_MIXER_LIBRARIES, the name of the library to link against
-#  SDL2_MIXER_INCLUDE_DIRS, where to find the headers
-#  SDL2_MIXER_FOUND, if false, do not try to link against
-#  SDL2_MIXER_VERSION_STRING - human-readable string containing the version of SDL2_mixer
-#
-# For backward compatiblity the following variables are also set:
-#  SDL2MIXER_LIBRARY (same value as SDL2_MIXER_LIBRARIES)
-#  SDL2MIXER_INCLUDE_DIR (same value as SDL2_MIXER_INCLUDE_DIRS)
-#  SDL2MIXER_FOUND (same value as SDL2_MIXER_FOUND)
-#
-# $SDL2DIR is an environment variable that would
-# correspond to the ./configure --prefix=$SDL2DIR
-# used in building SDL2.
-#
-# Created by Eric Wing. This was influenced by the FindSDL2.cmake
-# module, but with modifications to recognize OS X frameworks and
-# additional Unix paths (FreeBSD, etc).
-
-#=============================================================================
-# Copyright 2005-2009 Kitware, Inc.
-# Copyright 2012 Benjamin Eikel
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-#  License text for the above reference.)
-
-if(NOT SDL2_MIXER_INCLUDE_DIR AND SDL2MIXER_INCLUDE_DIR)
-  set(SDL2_MIXER_INCLUDE_DIR ${SDL2MIXER_INCLUDE_DIR} CACHE PATH "directory cache entry initialized from old variable name")
-endif()
-find_path(SDL2_MIXER_INCLUDE_DIR SDL_mixer.h
-  HINTS
-    ENV SDL2MIXERDIR
-    ENV SDL2DIR
-  PATH_SUFFIXES include/SDL2 include
-)
-
-if(NOT SDL2_MIXER_LIBRARY AND SDL2MIXER_LIBRARY)
-  set(SDL2_MIXER_LIBRARY ${SDL2MIXER_LIBRARY} CACHE FILEPATH "file cache entry
-initialized from old variable name")
-endif()
-find_library(SDL2_MIXER_LIBRARY
-  NAMES SDL2_mixer
-  HINTS
-    ENV SDL2MIXERDIR
-    ENV SDL2DIR
-  PATH_SUFFIXES lib
-)
-
-if(SDL2_MIXER_INCLUDE_DIR AND EXISTS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h")
-  file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+[0-9]+$")
-  file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+[0-9]+$")
-  file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+[0-9]+$")
-  string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MAJOR "${SDL2_MIXER_VERSION_MAJOR_LINE}")
-  string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MINOR "${SDL2_MIXER_VERSION_MINOR_LINE}")
-  string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_PATCH "${SDL2_MIXER_VERSION_PATCH_LINE}")
-  set(SDL2_MIXER_VERSION_STRING ${SDL2_MIXER_VERSION_MAJOR}.${SDL2_MIXER_VERSION_MINOR}.${SDL2_MIXER_VERSION_PATCH})
-  unset(SDL2_MIXER_VERSION_MAJOR_LINE)
-  unset(SDL2_MIXER_VERSION_MINOR_LINE)
-  unset(SDL2_MIXER_VERSION_PATCH_LINE)
-  unset(SDL2_MIXER_VERSION_MAJOR)
-  unset(SDL2_MIXER_VERSION_MINOR)
-  unset(SDL2_MIXER_VERSION_PATCH)
-endif()
-
-set(SDL2_MIXER_LIBRARIES ${SDL2_MIXER_LIBRARY})
-set(SDL2_MIXER_INCLUDE_DIRS ${SDL2_MIXER_INCLUDE_DIR})
-
-if(BUILD_ENGINE_JS)
-    set(SDL2_MIXER_LIBRARY "sdl2_mixer_emscripten_internal")
-    set(SDL2_MIXER_LIBRARIES "sdl2_mixer_emscripten_internal")
-    set(SDL2_MIXER_INCLUDE_DIRS "${CMAKE_SYSTEM_INCLUDE_PATH}/SDL")
-endif()
-
-include(FindPackageHandleStandardArgs)
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_mixer
-                                  REQUIRED_VARS SDL2_MIXER_LIBRARIES SDL2_MIXER_INCLUDE_DIRS
-                                  VERSION_VAR SDL2_MIXER_VERSION_STRING)
-
-# for backward compatiblity
-set(SDLMIXER_LIBRARY ${SDL2_MIXER_LIBRARIES})
-set(SDLMIXER_INCLUDE_DIR ${SDL2_MIXER_INCLUDE_DIRS})
-set(SDLMIXER_FOUND ${SDL2_MIXER_FOUND})
-
-mark_as_advanced(SDL2_MIXER_LIBRARY SDL2_MIXER_INCLUDE_DIR)
--- a/cmake_modules/FindSDL2_net.cmake
+++ /dev/null
@@ -1,94 +0,0 @@
-# - Locate SDL2_net library
-# This module defines:
-#  SDL2_NET_LIBRARIES, the name of the library to link against
-#  SDL2_NET_INCLUDE_DIRS, where to find the headers
-#  SDL2_NET_FOUND, if false, do not try to link against
-#  SDL2_NET_VERSION_STRING - human-readable string containing the version of SDL2_net
-#
-# For backward compatiblity the following variables are also set:
-#  SDL2NET_LIBRARY (same value as SDL2_NET_LIBRARIES)
-#  SDL2NET_INCLUDE_DIR (same value as SDL2_NET_INCLUDE_DIRS)
-#  SDL2NET_FOUND (same value as SDL2_NET_FOUND)
-#
-# $SDL2DIR is an environment variable that would
-# correspond to the ./configure --prefix=$SDL2DIR
-# used in building SDL2.
-#
-# Created by Eric Wing. This was influenced by the FindSDL2.cmake
-# module, but with modifications to recognize OS X frameworks and
-# additional Unix paths (FreeBSD, etc).
-
-#=============================================================================
-# Copyright 2005-2009 Kitware, Inc.
-# Copyright 2012 Benjamin Eikel
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-#  License text for the above reference.)
-
-if(NOT SDL2_NET_INCLUDE_DIR AND SDL2NET_INCLUDE_DIR)
-  set(SDL2_NET_INCLUDE_DIR ${SDL2NET_INCLUDE_DIR} CACHE PATH "directory cache
-entry initialized from old variable name")
-endif()
-find_path(SDL2_NET_INCLUDE_DIR SDL_net.h
-  HINTS
-    ENV SDL2NETDIR
-    ENV SDL2DIR
-  PATH_SUFFIXES include/SDL2 include
-)
-
-if(NOT SDL2_NET_LIBRARY AND SDL2NET_LIBRARY)
-  set(SDL2_NET_LIBRARY ${SDL2NET_LIBRARY} CACHE FILEPATH "file cache entry
-initialized from old variable name")
-endif()
-find_library(SDL2_NET_LIBRARY
-  NAMES SDL2_net
-  HINTS
-    ENV SDL2NETDIR
-    ENV SDL2DIR
-  PATH_SUFFIXES lib
-)
-
-if(SDL2_NET_INCLUDE_DIR AND EXISTS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h")
-  file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL2_NET_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_NET_MAJOR_VERSION[ \t]+[0-9]+$")
-  file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL2_NET_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_NET_MINOR_VERSION[ \t]+[0-9]+$")
-  file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL2_NET_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_NET_PATCHLEVEL[ \t]+[0-9]+$")
-  string(REGEX REPLACE "^#define[ \t]+SDL_NET_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_MAJOR "${SDL2_NET_VERSION_MAJOR_LINE}")
-  string(REGEX REPLACE "^#define[ \t]+SDL_NET_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_MINOR "${SDL2_NET_VERSION_MINOR_LINE}")
-  string(REGEX REPLACE "^#define[ \t]+SDL_NET_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_PATCH "${SDL2_NET_VERSION_PATCH_LINE}")
-  set(SDL2_NET_VERSION_STRING ${SDL2_NET_VERSION_MAJOR}.${SDL2_NET_VERSION_MINOR}.${SDL2_NET_VERSION_PATCH})
-  unset(SDL2_NET_VERSION_MAJOR_LINE)
-  unset(SDL2_NET_VERSION_MINOR_LINE)
-  unset(SDL2_NET_VERSION_PATCH_LINE)
-  unset(SDL2_NET_VERSION_MAJOR)
-  unset(SDL2_NET_VERSION_MINOR)
-  unset(SDL2_NET_VERSION_PATCH)
-endif()
-
-set(SDL2_NET_LIBRARIES ${SDL2_NET_LIBRARY})
-set(SDL2_NET_INCLUDE_DIRS ${SDL2_NET_INCLUDE_DIR})
-
-if(BUILD_ENGINE_JS)
-    set(SDL2_NET_LIBRARY "sdl2_net_emscripten_internal")
-    set(SDL2_NET_LIBRARIES "sdl2_net_emscripten_internal")
-    set(SDL2_NET_INCLUDE_DIRS "${CMAKE_SYSTEM_INCLUDE_PATH}/SDL")
-endif()
-
-include(FindPackageHandleStandardArgs)
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_net
-                                  REQUIRED_VARS SDL2_NET_LIBRARIES SDL2_NET_INCLUDE_DIRS
-                                  VERSION_VAR SDL2_NET_VERSION_STRING)
-
-# for backward compatiblity
-set(SDLNET_LIBRARY ${SDL2_NET_LIBRARIES})
-set(SDLNET_INCLUDE_DIR ${SDL2_NET_INCLUDE_DIRS})
-set(SDLNET_FOUND ${SDL2_NET_FOUND})
-
-mark_as_advanced(SDL2_NET_LIBRARY SDL2_NET_INCLUDE_DIR)
--- a/cmake_modules/FindSDL2_ttf.cmake
+++ /dev/null
@@ -1,94 +0,0 @@
-# - Locate SDL2_ttf library
-# This module defines:
-#  SDL2_TTF_LIBRARIES, the name of the library to link against
-#  SDL2_TTF_INCLUDE_DIRS, where to find the headers
-#  SDL2_TTF_FOUND, if false, do not try to link against
-#  SDL2_TTF_VERSION_STRING - human-readable string containing the version of SDL2_ttf
-#
-# For backward compatiblity the following variables are also set:
-#  SDL2TTF_LIBRARY (same value as SDL2_TTF_LIBRARIES)
-#  SDL2TTF_INCLUDE_DIR (same value as SDL2_TTF_INCLUDE_DIRS)
-#  SDL2TTF_FOUND (same value as SDL2_TTF_FOUND)
-#
-# $SDL2DIR is an environment variable that would
-# correspond to the ./configure --prefix=$SDL2DIR
-# used in building SDL2.
-#
-# Created by Eric Wing. This was influenced by the FindSDL2.cmake
-# module, but with modifications to recognize OS X frameworks and
-# additional Unix paths (FreeBSD, etc).
-
-#=============================================================================
-# Copyright 2005-2009 Kitware, Inc.
-# Copyright 2012 Benjamin Eikel
-#
-# Distributed under the OSI-approved BSD License (the "License");
-# see accompanying file Copyright.txt for details.
-#
-# This software is distributed WITHOUT ANY WARRANTY; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# See the License for more information.
-#=============================================================================
-# (To distribute this file outside of CMake, substitute the full
-#  License text for the above reference.)
-
-if(NOT SDL2_TTF_INCLUDE_DIR AND SDL2TTF_INCLUDE_DIR)
-  set(SDL2_TTF_INCLUDE_DIR ${SDL2TTF_INCLUDE_DIR} CACHE PATH "directory cache
-entry initialized from old variable name")
-endif()
-find_path(SDL2_TTF_INCLUDE_DIR SDL_ttf.h
-  HINTS
-    ENV SDL2TTFDIR
-    ENV SDL2DIR
-  PATH_SUFFIXES include/SDL2 include
-)
-
-if(NOT SDL2_TTF_LIBRARY AND SDL2TTF_LIBRARY)
-  set(SDL2_TTF_LIBRARY ${SDL2TTF_LIBRARY} CACHE FILEPATH "file cache entry
-initialized from old variable name")
-endif()
-find_library(SDL2_TTF_LIBRARY
-  NAMES SDL2_ttf
-  HINTS
-    ENV SDL2TTFDIR
-    ENV SDL2DIR
-  PATH_SUFFIXES lib
-)
-
-if(SDL2_TTF_INCLUDE_DIR AND EXISTS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h")
-  file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+[0-9]+$")
-  file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+[0-9]+$")
-  file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+[0-9]+$")
-  string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MAJOR "${SDL2_TTF_VERSION_MAJOR_LINE}")
-  string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MINOR "${SDL2_TTF_VERSION_MINOR_LINE}")
-  string(REGEX REPLACE "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_PATCH "${SDL2_TTF_VERSION_PATCH_LINE}")
-  set(SDL2_TTF_VERSION_STRING ${SDL2_TTF_VERSION_MAJOR}.${SDL2_TTF_VERSION_MINOR}.${SDL2_TTF_VERSION_PATCH})
-  unset(SDL2_TTF_VERSION_MAJOR_LINE)
-  unset(SDL2_TTF_VERSION_MINOR_LINE)
-  unset(SDL2_TTF_VERSION_PATCH_LINE)
-  unset(SDL2_TTF_VERSION_MAJOR)
-  unset(SDL2_TTF_VERSION_MINOR)
-  unset(SDL2_TTF_VERSION_PATCH)
-endif()
-
-set(SDL2_TTF_LIBRARIES ${SDL2_TTF_LIBRARY})
-set(SDL2_TTF_INCLUDE_DIRS ${SDL2_TTF_INCLUDE_DIR})
-
-if(BUILD_ENGINE_JS)
-    set(SDL2_TTF_LIBRARY "sdl2_ttf_emscripten_internal")
-    set(SDL2_TTF_LIBRARIES "sdl2_ttf_emscripten_internal")
-    set(SDL2_TTF_INCLUDE_DIRS "${CMAKE_SYSTEM_INCLUDE_PATH}/SDL")
-endif()
-
-include(FindPackageHandleStandardArgs)
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_ttf
-                                  REQUIRED_VARS SDL2_TTF_LIBRARIES SDL2_TTF_INCLUDE_DIRS
-                                  VERSION_VAR SDL2_TTF_VERSION_STRING)
-
-# for backward compatiblity
-set(SDLTTF_LIBRARY ${SDL2_TTF_LIBRARIES})
-set(SDLTTF_INCLUDE_DIR ${SDL2_TTF_INCLUDE_DIRS})
-set(SDLTTF_FOUND ${SDL2_TTF_FOUND})
-
-mark_as_advanced(SDL2_TTF_LIBRARY SDL2_TTF_INCLUDE_DIR)
--- a/tools/CMakeLists.txt
+++ b/tools/CMakeLists.txt
@@ -9,10 +9,10 @@
 if(APPLE AND NOT SKIPBUNDLE)
     find_package(Qt5 REQUIRED QUIET COMPONENTS Core Widgets Gui Network)
     find_package(SDL2 REQUIRED)
-    find_package(SDL2_image 2 REQUIRED)
-    find_package(SDL2_net 2 REQUIRED)
-    find_package(SDL2_ttf 2 REQUIRED)
-    find_package(SDL2_mixer 2 REQUIRED)
+#    find_package(SDL2_image 2 REQUIRED)
+#    find_package(SDL2_net 2 REQUIRED)
+#    find_package(SDL2_ttf 2 REQUIRED)
+#    find_package(SDL2_mixer 2 REQUIRED)
     find_package(OggVorbis REQUIRED)
     find_package(PNG REQUIRED)
 
@@ -27,7 +27,7 @@
     endif()
 
     #remove the ";-framework Cocoa" from the SDL2_LIBRARY variable
-    string(REGEX REPLACE "(.*);-.*" "\\1" sdl_library_only "${SDL2_LIBRARY}")
+    string(REGEX REPLACE "(.*);-.*" "\\1" sdl_library_only "${SDL2_LIBRARIES}")
     #remove the "libSDLmain.a" from the SDL2_LIBRARY variable
     string(REGEX REPLACE ".*;(.*)" "\\1" sdl_library_only "${sdl_library_only}")
 
--- a/hedgewars/CMakeLists.txt
+++ b/hedgewars/CMakeLists.txt
@@ -1,10 +1,10 @@
 enable_language(Pascal)
 
 find_package(SDL2 REQUIRED)
-find_package(SDL2_image 2 REQUIRED)
-find_package(SDL2_net 2 REQUIRED)
-find_package(SDL2_ttf 2 REQUIRED)
-find_package(SDL2_mixer 2 REQUIRED)
+#find_package(SDL2image 2 REQUIRED)
+#find_package(SDL2net 2 REQUIRED)
+#find_package(SDL2ttf 2 REQUIRED)
+#find_package(SDL2mixer 2 REQUIRED)
 
 include(CheckLibraryExists)
 include(${CMAKE_MODULE_PATH}/utils.cmake)
@@ -130,7 +130,7 @@
     add_flag_append(CMAKE_Pascal_FLAGS "-k-framework -kOpenGL")
 
     #set the correct library or framework style depending on the main SDL
-    string(FIND "${SDL2_LIBRARY}" "dylib" sdl_framework)
+    string(FIND "${SDL2_LIBRARIES}" "dylib" sdl_framework)
     if(${sdl_framework} GREATER -1)
         add_flag_append(CMAKE_Pascal_FLAGS "-k-lsdl2 -k-lsdl2_image -k-lsdl2_mixer -k-lsdl2_ttf -k-lsdl2_net")
     else()
--- a/misc/libphyslayer/CMakeLists.txt
+++ b/misc/libphyslayer/CMakeLists.txt
@@ -1,6 +1,6 @@
 find_package(SDL2 REQUIRED)
 
-include_directories(${SDL2_INCLUDE_DIR})
+include_directories(${SDL2_INCLUDE_DIRS})
 include_directories(${PHYSFS_INCLUDE_DIR})
 include_directories(${LUA_INCLUDE_DIR})
 
@@ -17,7 +17,7 @@
 set_target_properties(physlayer PROPERTIES
                           VERSION 1.0
                           SOVERSION 1.0)
-target_link_libraries(physlayer ${SDL2_LIBRARY} lua physfs)
+target_link_libraries(physlayer ${SDL2_LIBRARIES} lua physfs)
 install(TARGETS physlayer RUNTIME DESTINATION ${target_binary_install_dir}
                           LIBRARY DESTINATION ${target_library_install_dir}
                           ARCHIVE DESTINATION ${target_library_install_dir})
--- a/QTfrontend/CMakeLists.txt
+++ b/QTfrontend/CMakeLists.txt
@@ -14,9 +14,12 @@
 include(CheckLibraryExists)
 
 find_package(SDL2 REQUIRED)
-find_package(SDL2_mixer 2 REQUIRED) #audio in SDLInteraction
-include_directories(${SDL2_INCLUDE_DIR})
-include_directories(${SDL2_MIXER_INCLUDE_DIRS})
+include_directories(${SDL2_INCLUDE_DIRS})
+
+#Setup things that use pkg-config
+find_package(PkgConfig REQUIRED)
+pkg_search_module(SDL2MIXER REQUIRED SDL2_mixer)
+include_directories(${SDL2MIXER_INCLUDE_DIRS})
 
 if(LIBAV_FOUND)
     add_definitions(-DVIDEOREC -D__STDC_CONSTANT_MACROS)
@@ -230,12 +233,12 @@
     )
 
 list(APPEND HW_LINK_LIBS
-    ${SDL2_LIBRARY}
-    ${SDL2_MIXER_LIBRARIES}
+    ${SDL2_LIBRARIES}
+    ${SDL2MIXER_LIBRARIES}
     )
 
 if(WIN32 AND NOT UNIX)
-    if(NOT SDL2_LIBRARY)
+    if(NOT SDL2_LIBRARIES)
         list(APPEND HW_LINK_LIBS SDL2)
     endif()
 

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