Hi Markus,

在 2020-02-14五的 23:33 +0100,Markus Koschany写道:
> Hi,
> 
> Am 14.02.20 um 23:12 schrieb Boyuan Yang:
> [...]
> > Since the complete removal of Qt4 is just around the corner, I am
> > proposing to
> > do the following work to keep doomsday in Debian's development repository:
> > 
> > * A Team-upload onto experimental of v2.2.2 with Qt5 support,
> > * NO support for /usr/games/ (why do we still force such path when it's
> > already 2020?),
> > * NO support for the alternatives system of /usr/games/doom,
> > * Dropping all Debian-specific patches (will review later),
> > * NO complete review of copyright information (know fixable issues, see
> > changelog)
> > 
> > ...and I may solve those issues later and have the 2.x version back into
> > Sid/Testing.
> > 
> > The git packaging repo is here: 
> > https://salsa.debian.org/games-team/doomsday .
> > If I did not upload on time, someone else can continue with the packaging
> > work.
> 
> Thanks for working on doomsday. I just wanted to chime in and say that
> anything is better than just a removal but you should be aware of that
> installing the binary into /usr/games is a Debian Policy requirement and
> not something specific to doomsday. Everything else is up-to the person
> who actually works on the package.

Thanks for the heads up. I noticed the related words in §11.11 of Debian
Policy stating that binaries of games *should* be installed in the directory
/usr/games according to the FHS. Actually FHS 3.0 only listed the use of
/usr/games/ as "Optional". However, lintian is emitting an Error for this. I'd
consider it to be a bug but not a RC bug.

I will seek for the switch back to /usr/games/ surely but that means patches
onto the build system. Luckily doomsday 2.x is using CMake with
GNUInstallDirs, which means pretty standard way of handling this issue.

-- 
Thanks,
Boyuan Yang

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