(Looping in ftpmasters to see if they have any comments re: #832062) Hi Deve,
On Tue, Oct 4, 2016 at 1:19 PM, Deve <dev...@gmail.com> wrote: > Hi, > > After direct contact with the author, I corrected the information about > author and license in this commit: > > https://sourceforge.net/p/supertuxkart/code/16762/ > > Also note that source files (the .mod file and lossless .wav file) are > available in our media repo: > https://sourceforge.net/p/supertuxkart/code/HEAD/tree/media/trunk/music/mods/ Great, thanks for the link! > More information: > http://forum.freegamedev.net/viewtopic.php?f=17&t=6562 > https://github.com/supertuxkart/stk-code/issues/2577 > > I hope that this should be enough to fix this issue. Would it be at all possible for "Vim" to publicly state their approval of licensing "Boom_boom_boom.ogg" under the CC-BY-SA 4.0 license (by replying directly to this bug report / upstream github issue / forum thread at [1])? Unfortunately their last public statement in [1] imposes a not-for-profit condition on using their work, which violates DFSG#6. Does ftpmaster or anyone else in the Debian Games team have any thoughts about this issue? I think a public statement from the original composer of the track in question would be sufficient (unless "Vim" has a gpg key tied to their identity, which doesn't seem to be the case), unless anyone has any objections? I don't think we can reasonably expect more proof from upstream that this file is DFSG-compatible. Regards, Vincent [1] http://forum.freegamedev.net/viewtopic.php?f=17&t=6562#p70981