Source: castle-game-engine Version: 5.2.0-2 Severity: serious Justification: libpng1.6 transition
Dear maintainer, in the discussion in #820566 it surfaced that castle-game-engine has a hardcoded dependency on libpng12. After the completion of the tlibpng 1.6 transition, libpng12 will be removed, Therefore this bug is RC. Another bug is that this dependency is completly oqaue to the outside world. this is why has not been detected during the preparation of the transtiion. Please establish something here to catch e.g by buildtime checks, build-conflicts or other measure to make this more robust for other transitions. (view3dscene, #820566 has the same bug, maybe you find can together find an solution.) Many thanks! -- tobi -- System Information: Debian Release: stretch/sid APT prefers unstable APT policy: (500, 'unstable'), (500, 'testing') Architecture: amd64 (x86_64) Foreign Architectures: i386 Kernel: Linux 4.3.0-1-amd64 (SMP w/4 CPU cores) Locale: LANG=de_DE.utf8, LC_CTYPE=de_DE.utf8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Init: systemd (via /run/systemd/system)