* Michel Quercia: > I don't know how to make a patch. Is this ok ?
It is. > --- 985,991 ---- > #define BODY(x,y,z) \ > adcl x(%ebx,%ecx,4), %eax; \ > ! /* movl y(%esi,%ecx,4), %edx */ .byte 0x8B, 0x54, 0x8E, y; \ > movl %eax, x(%edi,%ecx,4); \ > ! /* adcl y(%ebx,%ecx,4), %edx */ .byte 0x13, 0x54, 0x8B, y; \ > movl z(%esi,%ecx,4), %eax; \ > movl %edx, y(%edi,%ecx,4) You must also byte-code the final movl instruction, I'm afraid: 50: 13 44 8b fc adc 0xfffffffc(%ebx,%ecx,4),%eax 54: 8b 54 8e 00 mov 0x0(%esi,%ecx,4),%edx 58: 89 44 8f fc mov %eax,0xfffffffc(%edi,%ecx,4) 5c: 13 54 8b 00 adc 0x0(%ebx,%ecx,4),%edx 60: 8b 44 8e 04 mov 0x4(%esi,%ecx,4),%eax 64: 89 14 8f mov %edx,(%edi,%ecx,4) (This is after your patch has been applied.) I've checked with the binutils folks; using .byte is indeed the recommended way of dealing with this issue. -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]