On Tue, 28 Aug 2012, Bastien ROUCARIES wrote:
On Tue, Aug 28, 2012 at 5:55 PM, Bob Friesenhahn
<bfrie...@simple.dallas.tx.us> wrote:
I was confused. I see that the problem report is actually with reading XPM
rather than SVG. I tried reading the XPM on a Solaris 10 SPARC system and
it did not cause GM to crash. Testing with a more stringent memory
allocator is required.
Here valgrind ouput on x86_64:
The valgrind output looks like what I would expect for the "known" SVG
bug which has something to do with SVG clipping masks.
Perhaps the SPARC build is a parallel build because the ordering of
the glib diagnostic suggests that the problem was while reading
display.im6.xpm but it is surely due to this issue with reading
display.im6.svgz.
Bob
--
Bob Friesenhahn
bfrie...@simple.dallas.tx.us, http://www.simplesystems.org/users/bfriesen/
GraphicsMagick Maintainer, http://www.GraphicsMagick.org/
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