On Tue, 28 Aug 2012, Bastien ROUCARIES wrote:

On Tue, Aug 28, 2012 at 5:55 PM, Bob Friesenhahn
<bfrie...@simple.dallas.tx.us> wrote:
I was confused.  I see that the problem report is actually with reading XPM
rather than SVG.  I tried reading the XPM on a Solaris 10 SPARC system and
it did not cause GM to crash.  Testing with a more stringent memory
allocator is required.

Here valgrind ouput on x86_64:

The valgrind output looks like what I would expect for the "known" SVG bug which has something to do with SVG clipping masks.

Perhaps the SPARC build is a parallel build because the ordering of the glib diagnostic suggests that the problem was while reading display.im6.xpm but it is surely due to this issue with reading display.im6.svgz.

Bob
--
Bob Friesenhahn
bfrie...@simple.dallas.tx.us, http://www.simplesystems.org/users/bfriesen/
GraphicsMagick Maintainer,    http://www.GraphicsMagick.org/


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