Hi, Vincent Bernat wrote:
> #if defined(OS_POSIX) && !defined(OS_MACOSX) > RenderProcessImpl render_process; > render_process.set_main_thread(new RenderThread()); > #endif > > Here, I am greeted with: > waiting for new child: No child processes. Yes, I get the same thing. Not sure what the cause is. > Dunno what to do. Adding "#include <iostream>" to the top of relevant files and putting std::cerr << "here is some state: " << state << "\n"; at points of interest works. And it's kind of pleasant --- it forces one to stare at code between runs. No conclusions yet. Looks like the failure happens in src/crypto/nss_util.cc, function EnsureNSSInit(): void EnsureNSSInit() { // Initializing SSL causes us to do blocking IO. // Temporarily allow it until we fix // http://code.google.com/p/chromium/issues/detail?id=59847 base::ThreadRestrictions::ScopedAllowIO allow_io; std::cerr << "This is printed.\n"; g_nss_singleton.Get(); std::cerr << "This is not printed.\n"; } g_nss_singleton is declared as follows: base::LazyInstance<NSSInitSingleton, base::LeakyLazyInstanceTraits<NSSInitSingleton> > g_nss_singleton(base::LINKER_INITIALIZED); The next step is to dig into the NSSInitSingleton constructor, presumably. -- To UNSUBSCRIBE, email to debian-bugs-rc-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org