tags 625311 +patch thanks patch is attatched just add it to debian/patches
I have built the game with the patch and checked it seems to basically run with this patch. I have not extensively tested it. I am just doing flyby bugfixes I do not have previous experiance with this game or package.
diff -Nur -x '*.orig' -x '*~' bomberclone-0.11.9//src/bomb.c bomberclone-0.11.9.new//src/bomb.c --- bomberclone-0.11.9//src/bomb.c 2011-08-11 20:12:41.000000000 +0000 +++ bomberclone-0.11.9.new//src/bomb.c 2011-08-11 20:12:48.000000000 +0000 @@ -503,17 +503,12 @@ * the bomb was kicked.. so move the bomb in the right way.. */ void bomb_kicked (_bomb * bomb) { - float dist, dX, dY, pX, pY; + float dX, dY, pX, pY; pX = dX = bomb->dest.x - bomb->source.x; pY = dY = bomb->dest.y - bomb->source.y; if (pX < 0.0f) pX = -dX; if (pY < 0.0f) pY = -dY; - if (pX == 0.0f) dist = pY; - else if (pY == 0.0f) dist = pX; - else { - dist = sqrtf (powf (pX,2) + powf (pY,2)); - } bomb->fdata += timediff; // * (SPECIAL_KICK_MAXDIST / dist); if (bomb->fdata >= 1.0f) { diff -Nur -x '*.orig' -x '*~' bomberclone-0.11.9//src/gfx.c bomberclone-0.11.9.new//src/gfx.c --- bomberclone-0.11.9//src/gfx.c 2011-08-11 20:12:41.000000000 +0000 +++ bomberclone-0.11.9.new//src/gfx.c 2011-08-11 20:12:48.000000000 +0000 @@ -37,8 +37,7 @@ void gfx_load_players (int sx, int sy) { - float sfkt, - ssfkt; + float sfkt; char filename[255]; int i, r, @@ -47,7 +46,6 @@ SDL_Surface *tmpimage, *tmpimage1; sfkt = ((float) sx) / ((float) GFX_IMGSIZE); - ssfkt = ((float) GFX_SMALLPLAYERIMGSIZE_X) / ((float) GFX_IMGSIZE); d_printf ("gfx_load_players (%d, %d)\n", sx, sy); diff -Nur -x '*.orig' -x '*~' bomberclone-0.11.9//src/gfxpixelimage.c bomberclone-0.11.9.new//src/gfxpixelimage.c --- bomberclone-0.11.9//src/gfxpixelimage.c 2011-08-11 20:12:41.000000000 +0000 +++ bomberclone-0.11.9.new//src/gfxpixelimage.c 2011-08-11 20:12:48.000000000 +0000 @@ -285,10 +285,6 @@ SDL_Surface * makegray_image (SDL_Surface * org) { - Uint32 rmask, - gmask, - bmask, - amask; Uint32 pixel, transpixel = 0; SDL_Surface *dest; @@ -300,18 +296,6 @@ b, gray; -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - rmask = 0xff000000; - gmask = 0x00ff0000; - bmask = 0x0000ff00; - amask = 0x000000ff; -#else /* */ - rmask = 0x000000ff; - gmask = 0x0000ff00; - bmask = 0x00ff0000; - amask = 0xff000000; -#endif /* */ - dest = SDL_CreateRGBSurface (SDL_SWSURFACE, org->w, org->h, org->format->BitsPerPixel, org->format->Rmask, org->format->Gmask, org->format->Bmask, org->format->Amask); diff -Nur -x '*.orig' -x '*~' bomberclone-0.11.9//src/keyb.c bomberclone-0.11.9.new//src/keyb.c --- bomberclone-0.11.9//src/keyb.c 2011-08-11 20:12:47.000000000 +0000 +++ bomberclone-0.11.9.new//src/keyb.c 2011-08-11 20:13:43.000000000 +0000 @@ -180,8 +180,7 @@ void keyb_config_joypad (int key) { unsigned int n = 0; SDL_Event event; - Uint8 *keys; - int keypressed = 0, done = 0, eventstate = 0, reorder = 0, i, j; + int done = 0, eventstate = 0, reorder = 0, i, j; if (joy[0] == NULL || key < 0 || key >= BCK_max) return; @@ -189,9 +188,6 @@ menu_displaytext ("Joypad Config", "Please press the new key\nfor this function."); - keys = SDL_GetKeyState (NULL); - if (keys[SDLK_RETURN] || keys[SDLK_ESCAPE]) - keypressed = 1; timestamp = SDL_GetTicks (); // needed for time sync. @@ -245,9 +241,7 @@ void keyb_config_readkey (int key) { int newkey; SDL_Event event; - Uint8 *keys; - int keypressed = 0, - done = 0, + int done = 0, eventstate = 0, reorder = 0; newkey = 0; @@ -258,9 +252,6 @@ menu_displaytext ("Keyboard Config", "Please press the new key\nfor this function."); - keys = SDL_GetKeyState (NULL); - if (keys[SDLK_RETURN] || keys[SDLK_KP_ENTER] || keys[SDLK_ESCAPE]) - keypressed = 1; timestamp = SDL_GetTicks (); // needed for time sync. diff -Nur -x '*.orig' -x '*~' bomberclone-0.11.9//src/mapmenu.c bomberclone-0.11.9.new//src/mapmenu.c --- bomberclone-0.11.9//src/mapmenu.c 2011-08-11 20:12:41.000000000 +0000 +++ bomberclone-0.11.9.new//src/mapmenu.c 2011-08-11 20:12:48.000000000 +0000 @@ -174,15 +174,13 @@ { _keybinput ki; SDL_Event event; - int x, - y, + int y, eventstate, done = 0; char text[255]; // draw_menubox (WIN_X, WIN_Y); - x = gfx.res.x / 2; y = gfx.res.y / 2 - WIN_Y / 2; sprintf (text, "Map Settings"); diff -Nur -x '*.orig' -x '*~' bomberclone-0.11.9//src/menu.c bomberclone-0.11.9.new//src/menu.c --- bomberclone-0.11.9//src/menu.c 2011-08-11 20:12:41.000000000 +0000 +++ bomberclone-0.11.9.new//src/menu.c 2011-08-11 20:12:48.000000000 +0000 @@ -591,11 +591,10 @@ menuselect; _charlist *selfile = flist; _menu *menu; - _menuitem *dirmi; flcnt = menu_create_dirlist (path, dirflags, flist, MAX_DIRENTRYS); menu = menu_new (title, 300, 300); - dirmi = menu_create_list (menu, "Dir", -1, 50, 200, 200, flist, &selfile, 1); + menu_create_list (menu, "Dir", -1, 50, 200, 200, flist, &selfile, 1); menu_create_button (menu, "OK", -1, 270, 150, 0); menu_focus_id (menu, 1); diff -Nur -x '*.orig' -x '*~' bomberclone-0.11.9//src/netsrvlist.c bomberclone-0.11.9.new//src/netsrvlist.c --- bomberclone-0.11.9//src/netsrvlist.c 2011-08-11 20:12:41.000000000 +0000 +++ bomberclone-0.11.9.new//src/netsrvlist.c 2011-08-11 20:12:48.000000000 +0000 @@ -124,7 +124,6 @@ _charlist *sel_entry = &srvlst_text[0]; _menu *menu; _menuitem *srvlst_listmenu; - _menuitem *srvlst_entry; SDL_Event event; d_printf ("net_getserver\n"); @@ -137,7 +136,7 @@ menu = menu_new ("Join a Game", 500, 400); srvlst_listmenu = menu_create_list (menu, "Host a Game", -1, 50, 475, 250, srvlst_text, &sel_entry, 1); - srvlst_entry = menu_create_entry (menu, "IP :", -1, 320, 475, bman.servername, LEN_SERVERNAME+LEN_PORT + 2, MENU_entrytext, 2); + menu_create_entry (menu, "IP :", -1, 320, 475, bman.servername, LEN_SERVERNAME+LEN_PORT + 2, MENU_entrytext, 2); menu_create_button (menu, "OK", -1, 350, 150, 0); menu_focus_id (menu, 1); diff -Nur -x '*.orig' -x '*~' bomberclone-0.11.9//src/network.c bomberclone-0.11.9.new//src/network.c --- bomberclone-0.11.9//src/network.c 2011-08-11 20:12:41.000000000 +0000 +++ bomberclone-0.11.9.new//src/network.c 2011-08-11 20:12:48.000000000 +0000 @@ -460,7 +460,6 @@ net_transmit_gamedata () { int done = 0, - keypressed = 0, x, y, // network upload status for one step p, @@ -621,12 +620,9 @@ if (keys[SDLK_ESCAPE] && event.type == SDL_KEYDOWN) { done = 1; bman.p_nr = -1; - keypressed = 1; bman.state = GS_startup; } - if (event.type == SDL_KEYUP) - keypressed = 0; } timestamp = SDL_GetTicks (); // needed for time sync. diff -Nur -x '*.orig' -x '*~' bomberclone-0.11.9//src/player.c bomberclone-0.11.9.new//src/player.c --- bomberclone-0.11.9//src/player.c 2011-08-11 20:12:41.000000000 +0000 +++ bomberclone-0.11.9.new//src/player.c 2011-08-11 20:12:48.000000000 +0000 @@ -120,7 +120,6 @@ { int i, x, - xs, xe, y, ys, @@ -155,7 +154,6 @@ if (ye >= map.size.y) ye = map.size.y - 1; // redrawing of the stone - xs = x; for (; x <= xe; x++) for (y = ys; y <= ye; y++) stonelist_add (x, y); @@ -445,7 +443,7 @@ void player_move (int pl_nr) { - int oldd, coll_speed; + int oldd; _player *p = &players[pl_nr]; if (p->tunnelto > 0.0f) { @@ -460,7 +458,6 @@ player_animation (p); oldd = p->d; p->stepsleft = p->speed * timefactor; - coll_speed = p->collect_shoes; do { p->d = oldd; } while ((p->stepsleft = stepmove_player (pl_nr)) > 0); @@ -677,9 +674,7 @@ player_calcpos () { _player *pl; - int oldm, - oldd, - p; + int p; float oldspeed; for (p = 0; p < MAX_PLAYERS; p++) { @@ -687,8 +682,6 @@ if (PS_IS_netplayer (pl->state) && PS_IS_alife (pl->state) && pl->m != 0) { player_animation (pl); oldspeed = pl->speed; - oldm = pl->m; - oldd = pl->d; if (pl->speed > 0.0) { pl->speed *= timefactor; stepmove_player (p); diff -Nur -x '*.orig' -x '*~' bomberclone-0.11.9//src/single.c bomberclone-0.11.9.new//src/single.c --- bomberclone-0.11.9//src/single.c 2011-08-11 20:12:41.000000000 +0000 +++ bomberclone-0.11.9.new//src/single.c 2011-08-11 20:12:48.000000000 +0000 @@ -711,7 +711,6 @@ _charlist nrplayerlist[MAX_PLAYERS + 1]; _charlist *selnrplayer = &nrplayerlist[bman.ai_players]; _menu *menu; - _menuitem *aiplayer = NULL; SDL_Event event; /* fill in the nrplayerlist */ @@ -729,7 +728,7 @@ menu = menu_new ("Single Game", 380,240); menu_create_text (menu, "numpl", 20, 50, 12, 2, COLOR_yellow, "Number of\nAI Players"); - aiplayer = menu_create_list (menu, "AI Players", 40, 90, 50, 100, nrplayerlist, &selnrplayer, 3); + menu_create_list (menu, "AI Players", 40, 90, 50, 100, nrplayerlist, &selnrplayer, 3); menu_create_button (menu,"Change Playernames" ,160, 50, 210, 4); diff -Nur -x '*.orig' -x '*~' bomberclone-0.11.9//src/tileset.c bomberclone-0.11.9.new//src/tileset.c --- bomberclone-0.11.9//src/tileset.c 2011-08-11 20:12:41.000000000 +0000 +++ bomberclone-0.11.9.new//src/tileset.c 2011-08-11 20:12:48.000000000 +0000 @@ -72,7 +72,6 @@ char tileset[LEN_TILESETNAME]; SDL_Surface *tmpimage, *tmpimage1; - float sfkt; d_printf ("Loading Tileset: %s\n", tilesetname); strncpy (tileset, tilesetname, LEN_TILESETNAME); @@ -101,7 +100,6 @@ /* create Table of points */ scale (gfx.postab, gfx.block.x, 256); - sfkt = ((float) gfx.block.x) / ((float) GFX_IMGSIZE); /* calculating the best offset for the field on the screen */ gfx.offset.x = (gfx.res.x - (gfx.block.x * map.size.x)) / 2;