On Tuesday, 15 June 2010 at 10:12, Joost Yervante Damad wrote:
> I personally don't use glewmx, just glew (for openMSX).
> I only provided it because people requested it, it would be very helpful if 
> you as a packager of a package that actually uses glewmx could provide me 
> with 
> some more context to work with here.

Sorry, I'm no packager, just an unstable user, and upstream developer of
Warzone 2100, which uses libglc0, which, since version 0.7.2-2 uses
libglewmx1.5, and so doesn't work on current unstable anymore. There's another
bug against Warzone for this issue (#585669), but it doesn't look like it has
any more useful information.

I've talked to pabs3 (packager of Warzone 2100) on IRC, and he couldn't
reproduce it by upgrading to the current libglc0 and libglewmx1.5, maybe
there's another package involved, or the graphics driver (though I've tried
7.7.1-3 and 7.8.1-2 of libgl1-mesa-dri, and it segfaults with both).

Hope that helps,
Christian Ohm



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