On Wed, Feb 15, 2012 at 07:14:26PM -0800, Russ Allbery wrote: > Here's upstream's response to your bug report. The summary is that this > behavior is intentional, and upstream doesn't believe that any > significance should be placed on the final score of a game. > > In some subsequent messages, Michael pointed out that there are several > other places where the gnubg evaluation algorithm will lead to unintuitive > play to a human because the computer knows that all options are identical > when it comes to winning or losing the match and will essentially pick one > of the options at random. The other major example was that the computer > won't put any weight on avoiding a gammon if the opponent is one point > away from winning a match. Eliminating all of these cases from the engine > would apparently be quite a lot of work and isn't something that he thinks > is worth spending any time on.
While I do think it would make sense to handle the particular case of resignations just to avoid looking blatantly strange, I also don't care enough about the issue to push the issue further. I reported it because it seemed worth polishing, but it certainly doesn't affect gameplay. So, if you want to tag it wontfix and close it, feel free. Thanks, Josh Triplett -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org