Actually this may be a real bug. I noticed the OpenGL calls that it
crashes on were not the proper API calls so i fixed it upstream (I
maintain megaglest). You can either build mg from svn to test or wait
till the next release to confirm if this bug still exists (without
needing to use --disable-vbo)

Thanks


On Thu, 2011-12-29 at 21:39 +0100, Adrian Lang wrote:
> Hi Mark,
> 
> On Thu, 29 Dec 2011 12:17:03 -0800
> Mark Vejvoda <mark_vejv...@hotmail.com> wrote:
> 
> > Hello Adrian, the issue appears to be that your opengl driver is
> > reporting that your video card supports VBO's (Vertex Buffer Objects)
> > but doesn't seem to actually support it. Please run megalgest with the
> > following commandline parameter to confirm it works without using
> > VBO's:
> > 
> > ./megaglest --disable-vbo
> 
> wow, thanks, and sorry for not really investigating this myself before.
> Should this bug reassigned to mesa or something more specific?
> 
> Regards,
> Adrian





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