her is a patch which seems to work if map files are tested with
$ file -z foo.mpz
for example,
please consider integrating/upstreaming it

Thanks
-- 
Martin Erik Werner <martinerikwer...@gmail.com>
Description: Detect cube and cube2 games maps
 This patch adds detection for maps of cube and cube2 based games, it currently
 supports the games AssaultCube, Sauerbraten and Blood Frontier/Red Eclipse.
Author: Martin Erik Werner <martinerikwer...@gmail.com>
Bug-Debian: http://bugs.debian.org/652988
Last-Update: 2011-12-22

--- a/magic/Makefile.am
+++ b/magic/Makefile.am
@@ -52,6 +52,7 @@
 $(MAGIC_FRAGMENT_DIR)/convex \
 $(MAGIC_FRAGMENT_DIR)/cracklib \
 $(MAGIC_FRAGMENT_DIR)/ctags \
+$(MAGIC_FRAGMENT_DIR)/cubemap \
 $(MAGIC_FRAGMENT_DIR)/dact \
 $(MAGIC_FRAGMENT_DIR)/database \
 $(MAGIC_FRAGMENT_DIR)/diamond \
--- a/magic/Makefile.in
+++ b/magic/Makefile.in
@@ -247,6 +247,7 @@
 $(MAGIC_FRAGMENT_DIR)/convex \
 $(MAGIC_FRAGMENT_DIR)/cracklib \
 $(MAGIC_FRAGMENT_DIR)/ctags \
+$(MAGIC_FRAGMENT_DIR)/cubemap \
 $(MAGIC_FRAGMENT_DIR)/dact \
 $(MAGIC_FRAGMENT_DIR)/database \
 $(MAGIC_FRAGMENT_DIR)/diamond \
--- /dev/null
+++ b/magic/Magdir/cubemap
@@ -0,0 +1,8 @@
+
+#------------------------------------------------------------------------------
+# $File: cubemaps,v 1.0 2011/12/22 09:01:05 christos Exp $
+# file(1) magic(5) data for cubemaps  Martin Erik Werner <martinerikwer...@gmail.com>
+#
+0	string	ACMP	Map file for the AssaultCube FPS game
+0	string	CUBE	Map file for cube and cube2 engine games
+0	string	MAPZ)	Map file for the Blood Frontier/Red Eclipse FPS games

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