Package: zaz Version: 1.0.0~dfsg1-1 Severity: normal While playing zaz I get a segfault sometimes:
(gdb) bt #0 0x00007ffff793b91d in ov_raw_seek (vf=0xb058e0, pos=0) at vorbisfile.c:1241 #1 0x00000000004095f9 in Scenes::AudioBuffer::Play (this=0x825878, smpl=<optimized out>, vol=<optimized out>, pan=<optimized out>, loop=<optimized out>) at audiobuffer.cpp:53 #2 0x0000000000409cb1 in Scenes::Mixer::EnqueueSample (this=0x825840, smp=0xb058b0, vol=80, pan=0, loop=<optimized out>) at mixer.cpp:200 #3 0x00000000004279a4 in Game::Logic (this=0x9bdfb0, frame=<optimized out>) at game.cpp:296 #4 0x000000000040b9e2 in Scenes::Scene::Go (this=0x9bdfb0) at scene.cpp:176 #5 0x0000000000448708 in GameLoop::Logic (this=0x7fffffffcae0, frame=<optimized out>) at gameloop.cpp:415 #6 0x000000000040b9e2 in Scenes::Scene::Go (this=0x7fffffffcae0) at scene.cpp:176 #7 0x0000000000437c72 in MainMenu::Logic (this=0x7fffffffd8f0, frame=<optimized out>) at mainmenu.cpp:1285 #8 0x000000000040b9e2 in Scenes::Scene::Go (this=0x7fffffffd8f0) at scene.cpp:176 #9 0x0000000000407592 in main (argc=<optimized out>, argv=<optimized out>) at main.cpp:262 (gdb) thread apply all bt full Thread 6 (Thread 0x7fffed1a1700 (LWP 4824)): #0 0x00007ffff5d127f1 in ppoll (fds=<optimized out>, nfds=<optimized out>, timeout=<optimized out>, sigmask=<optimized out>) at ../sysdeps/unix/sysv/linux/ppoll.c:57 _a5 = 8 _a2 = 2 _a3 = 0 resultvar = <optimized out> _a4 = 0 _a1 = 8551600 oldtype = 2 tval = {tv_sec = 8542272, tv_nsec = 140737320353376} result = <optimized out> #1 0x00007ffff4f03637 in pa_mainloop_poll () from /usr/lib/x86_64-linux-gnu/libpulse.so.0 No symbol table info available. #2 0x00007ffff4f03c09 in pa_mainloop_iterate () from /usr/lib/x86_64-linux-gnu/libpulse.so.0 No symbol table info available. #3 0x00007ffff7b7b459 in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #4 0x00007ffff7b4b653 in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #5 0x00007ffff7b53c25 in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #6 0x00007ffff7b9a1f9 in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #7 0x00007ffff5a32b40 in start_thread (arg=<optimized out>) at pthread_create.c:304 __res = <optimized out> pd = 0x7fffed1a1700 unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140737171298048, -2116818542571095307, 140737488343616, 140737171298752, 140737354125376, 3, 2116787431389199093, 2116805651867564789}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}} not_first_call = <optimized out> freesize = <optimized out> __PRETTY_FUNCTION__ = "start_thread" #8 0x00007ffff5d1d36d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112 No locals. #9 0x0000000000000000 in ?? () No symbol table info available. Thread 3 (Thread 0x7fffeb10f700 (LWP 4821)): #0 0x00007ffff5cee1cd in nanosleep () at ../sysdeps/unix/syscall-template.S:82 No locals. #1 0x00007ffff7b9c453 in SDL_Delay () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #2 0x00007ffff7b9c482 in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #3 0x00007ffff7b53c25 in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #4 0x00007ffff7b9a1f9 in ?? () from /usr/lib/libSDL-1.2.so.0 ---Type <return> to continue, or q <return> to quit--- No symbol table info available. #5 0x00007ffff5a32b40 in start_thread (arg=<optimized out>) at pthread_create.c:304 __res = <optimized out> pd = 0x7fffeb10f700 unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140737137145600, -2116818542571095307, 140737488345024, 140737137146304, 140737354125376, 3, 2116791751052557045, 2116805651867564789}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}} not_first_call = <optimized out> freesize = <optimized out> __PRETTY_FUNCTION__ = "start_thread" #6 0x00007ffff5d1d36d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112 No locals. #7 0x0000000000000000 in ?? () No symbol table info available. Thread 1 (Thread 0x7ffff7f8a780 (LWP 4817)): #0 0x00007ffff793b91d in ov_raw_seek (vf=0xb058e0, pos=0) at vorbisfile.c:1241 work_os = {body_data = 0x22fff70021fff6 <Address 0x22fff70021fff6 out of bounds>, body_storage = 0, body_fill = 140737320353376, body_returned = 1264, lacing_vals = 0x7ffff6974168, granule_vals = 0x8, lacing_storage = 112, lacing_fill = 184464, lacing_packet = -2023424, lacing_returned = -2023424, header = "\000 \341\377\377\377\377\377\000 \341\377\377\377\377\377\000 \341\377\377\377\377\377\300/\002\000\000\000\000\000\060\322\000\000\000\000\000\000\000G\000\000\000\000\000\000\000\265\261\000\000\000\000\000PU\001\000\000\000\000\000\360\003\000\000\000\000\000\000\270\263\377\377\377\177\000\000ȏ\261\000\000\000\000\000'\377\377\377\020", '\000' <repeats 27 times>, "&\377\377\377\020", '\000' <repeats 27 times>, "$\377\377\377\020", '\000' <repeats 27 times>, "!\377\377\377\020", '\000' <repeats 27 times>, "\036\377\377\377\020", '\000' <repeats 27 times>, "\033\377\377\377\020", '\000' <repeats 27 times>, "\027\377", header_fill = 16, e_o_s = 0, b_o_s = 0, serialno = 0, pageno = 0, packetno = 73014443794, granulepos = 0} ret = <optimized out> #1 0x00000000004095f9 in Scenes::AudioBuffer::Play (this=0x825878, smpl=<optimized out>, vol=<optimized out>, pan=<optimized out>, loop=<optimized out>) at audiobuffer.cpp:53 No locals. #2 0x0000000000409cb1 in Scenes::Mixer::EnqueueSample (this=0x825840, smp=0xb058b0, vol=80, pan=0, loop=<optimized out>) at mixer.cpp:200 f = <optimized out> retval = <optimized out> #3 0x00000000004279a4 in Game::Logic (this=0x9bdfb0, frame=<optimized out>) at game.cpp:296 finishedDrawing = <optimized out> dying = <optimized out> dead = <optimized out> finished = <optimized out> #4 0x000000000040b9e2 in Scenes::Scene::Go (this=0x9bdfb0) at scene.cpp:176 currTick = <optimized out> currFrame = 1 now_sec = 0 pcmbuffersize = 1764 last_sec = 661 ownMixer = false pixels = 0x7ffff5fc7e60 exportedFrame = <optimized out> pcmbuffer = 0x305aca0 lfpsc = 0 rfpsc = 0 #5 0x0000000000448708 in GameLoop::Logic (this=0x7fffffffcae0, frame=<optimized out>) at gameloop.cpp:415 ---Type <return> to continue, or q <return> to quit--- No locals. #6 0x000000000040b9e2 in Scenes::Scene::Go (this=0x7fffffffcae0) at scene.cpp:176 currTick = <optimized out> currFrame = 63752 now_sec = 637 pcmbuffersize = 1764 last_sec = 637 ownMixer = false pixels = 0x7ffff5fc7e60 exportedFrame = <optimized out> pcmbuffer = 0x8ae000 lfpsc = 51 rfpsc = 51 #7 0x0000000000437c72 in MainMenu::Logic (this=0x7fffffffd8f0, frame=<optimized out>) at mainmenu.cpp:1285 survival = <optimized out> tempEvents = {unicode = {<std::_Vector_base<unsigned short, std::allocator<unsigned short> >> = { _M_impl = {<std::allocator<unsigned short>> = {<__gnu_cxx::new_allocator<unsigned short>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}, keyUp = {<std::_Vector_base<SDLKey, std::allocator<SDLKey> >> = { _M_impl = {<std::allocator<SDLKey>> = {<__gnu_cxx::new_allocator<SDLKey>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}, keyDown = {<std::_Vector_base<SDLKey, std::allocator<SDLKey> >> = { _M_impl = {<std::allocator<SDLKey>> = {<__gnu_cxx::new_allocator<SDLKey>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}, mouseX = 14.160000000000004, mouseY = 26.049999999999997, relmouseX = -1, relmouseY = 0, buttUp = {false, false, false}, buttDown = {true, false, false}, empty = false} click = true #8 0x000000000040b9e2 in Scenes::Scene::Go (this=0x7fffffffd8f0) at scene.cpp:176 currTick = <optimized out> currFrame = 1715 now_sec = 17 pcmbuffersize = 1764 last_sec = 17 ownMixer = true pixels = 0x0 exportedFrame = <optimized out> pcmbuffer = 0x0 lfpsc = 14 rfpsc = 14 #9 0x0000000000407592 in main (argc=<optimized out>, argv=<optimized out>) at main.cpp:262 m = {<Scenes::Scene> = {_vptr.Scene = 0x466830, renderFPS = 99, logicFPS = 100, logicFrame = 1714, logicInputFrame = 1715, tickStart = 7026, restartFromFrame = 0, renderframedecimator = 1, mx = 14.160000000000004, my = 26.049999999999997, vwidth = 133.33333333333331, vleft = -16.666666666666657, vheight = 100, logicInterval = 10, resync = false, screenshotRequested = false, screenshotFilename = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x672c38 ""}}, nextEventLine = { static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x672c38 ""}}, out_stream = 0x7fffffffdae0, in_stream = 0xffffffffb1e00000, mixerMode = Scenes::Realtime, ogvexp = 0x7ffff7fd19a0, mode = Scenes::RUN, surface = 0x6b17c0, quit = false, events = {unicode = {<std::_Vector_base<unsigned short, std::allocator<unsigned short> >> = { _M_impl = {<std::allocator<unsigned short>> = {<__gnu_cxx::new_allocator<unsigned short>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}, keyUp = {<std::_Vector_base<SDLKey, std::allocator<SDLKey> >> = { _M_impl = {<std::allocator<SDLKey>> = {<__gnu_cxx::new_allocator<SDLKey>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, ---Type <return> to continue, or q <return> to quit--- _M_end_of_storage = 0x0}}, <No data fields>}, keyDown = {<std::_Vector_base<SDLKey, std::allocator<SDLKey> >> = { _M_impl = {<std::allocator<SDLKey>> = {<__gnu_cxx::new_allocator<SDLKey>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}, mouseX = 0.23119999999999999, mouseY = 0.73950000000000005, relmouseX = -1, relmouseY = 0, buttUp = {false, false, false}, buttDown = {true, false, false}, empty = false}, desiredFPS = 100, show_fps = false}, static browserNLevelsPerPage = 3, static browserThumbSpacing = 5, static hiScoreWaitPageSec = 10, static linesPerHiScorePage = 10, lmx = 14.160000000000004, lmy = 26.049999999999997, startMenu = { x = 60, y = 40, lmx = 82.493333333333339, lmy = 36.880000000000003, width = 40, static itemHeight = 5, hoverItem = 0, posCalculated = true, items = {<std::_Vector_base<MenuItem*, std::allocator<MenuItem*> >> = { _M_impl = {<std::allocator<MenuItem*>> = {<__gnu_cxx::new_allocator<MenuItem*>> = {<No data fields>}, <No data fields>}, _M_start = 0x828df0, _M_finish = 0x828e18, _M_end_of_storage = 0x828e30}}, <No data fields>}, lastClickedItem = 4}, optionsMenu = {x = 10, y = 80, lmx = 0, lmy = 0, width = 80, static itemHeight = 5, hoverItem = 0, posCalculated = true, items = {<std::_Vector_base<MenuItem*, std::allocator<MenuItem*> >> = { _M_impl = {<std::allocator<MenuItem*>> = {<__gnu_cxx::new_allocator<MenuItem*>> = {<No data fields>}, <No data fields>}, _M_start = 0x8232f0, _M_finish = 0x823350, _M_end_of_storage = 0x823370}}, <No data fields>}, lastClickedItem = 0}, creditsMenu = {x = 30, y = 10, lmx = 0, lmy = 0, width = 40, static itemHeight = 5, hoverItem = 0, posCalculated = true, items = {<std::_Vector_base<MenuItem*, std::allocator<MenuItem*> >> = { _M_impl = {<std::allocator<MenuItem*>> = {<__gnu_cxx::new_allocator<MenuItem*>> = {<No data fields>}, <No data fields>}, _M_start = 0x869b90, _M_finish = 0x869b98, _M_end_of_storage = 0x869b98}}, <No data fields>}, lastClickedItem = 0}, browserMenu = {x = 30, y = 6, lmx = 14.160000000000004, lmy = 26.049999999999997, width = 40, static itemHeight = 5, hoverItem = 2, posCalculated = true, items = {<std::_Vector_base<MenuItem*, std::allocator<MenuItem*> >> = { _M_impl = {<std::allocator<MenuItem*>> = {<__gnu_cxx::new_allocator<MenuItem*>> = {<No data fields>}, <No data fields>}, _M_start = 0x81c790, _M_finish = 0x81c7b0, _M_end_of_storage = 0x81c7b0}}, <No data fields>}, lastClickedItem = 3}, profileActionsMenu = {x = 0, y = 10, lmx = 0, lmy = 0, width = 30, static itemHeight = 5, hoverItem = 0, posCalculated = true, items = {<std::_Vector_base<MenuItem*, std::allocator<MenuItem*> >> = { _M_impl = {<std::allocator<MenuItem*>> = {<__gnu_cxx::new_allocator<MenuItem*>> = {<No data fields>}, <No data fields>}, _M_start = 0x81c620, _M_finish = 0x81c630, _M_end_of_storage = 0x81c630}}, <No data fields>}, lastClickedItem = 0}, profileListMenu = {x = 1.61061274e+11, y = -nan(0x7fefbd), lmx = 0, lmy = 0, width = -1.01722635e+34, static itemHeight = 5, hoverItem = 0, posCalculated = false, items = {<std::_Vector_base<MenuItem*, std::allocator<MenuItem*> >> = { _M_impl = {<std::allocator<MenuItem*>> = {<__gnu_cxx::new_allocator<MenuItem*>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}, lastClickedItem = 0}, newProfileEditor = 0x7ffff7fac3f8, currentMenu = 0x7fffffffda18, logoTex = 25, menuLev = { savePhilename = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x812a38 "/usr/share/games/zaz/menu.lvl"}}, paths = {<std::_Vector_base<Bezier, std::allocator<Bezier> >> = { _M_impl = {<std::allocator<Bezier>> = {<__gnu_cxx::new_allocator<Bezier>> = {<No data fields>}, <No data fields>}, _M_start = 0x6b4f10, _M_finish = 0x6b4fb8, _M_end_of_storage = 0x6b4fd0}}, <No data fields>}, loop = false, mirrorX = false, mirrorY = false, name = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x822f98 "New Level"}}, backgroundTexFilename = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x672c38 ""}}, overlayTexFilename = { static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x672c38 ""}}, thumbTexFilename = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x672c38 ""}}, musicFilename = { static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x672c38 ""}}, invert = false, startFeedRates = {<std::_Vector_base<double, std::allocator<double> >> = { _M_impl = {<std::allocator<double>> = {<__gnu_cxx::new_allocator<double>> = {<No data fields>}, <No data fields>}, _M_start = 0x829000, _M_finish = 0x829030, _M_end_of_storage = 0x829040}}, <No data fields>}, endFeedRates = {<std::_Vector_base<double, std::allocator<double> >> = { _M_impl = {<std::allocator<double>> = {<__gnu_cxx::new_allocator<double>> = {<No data fields>}, <No data fields>}, _M_start = 0x829050, _M_finish = 0x829080, _M_end_of_storage = 0x829090}}, <No data fields>}, ballsToDraw = {<std::_Vector_base<int, std::allocator<int> >> = { _M_impl = {<std::allocator<int>> = {<__gnu_cxx::new_allocator<int>> = {<No data fields>}, <No data fields>}, _M_start = 0x7c10d0, _M_finish = 0x7c10e8, _M_end_of_storage = 0x7c10f0}}, <No data fields>}, ballsFromStart = {<std::_Vector_base<int, std::allocator<int> >> = { _M_impl = {<std::allocator<int>> = {<__gnu_cxx::new_allocator<int>> = {<No data fields>}, <No data fields>}, _M_start = 0x7c1520, _M_finish = 0x7c1538, _M_end_of_storage = 0x7c1540}}, <No data fields>}, ballSizes = {<std::_Vector_base<double, std::allocator<double> >> = { _M_impl = {<std::allocator<double>> = {<__gnu_cxx::new_allocator<double>> = {<No data fields>}, <No data fields>}, _M_start = 0x86afe0, _M_finish = 0x86b010, ---Type <return> to continue, or q <return> to quit--- _M_end_of_storage = 0x86b020}}, <No data fields>}, colors = 5, time = 180, bonusFrequency = -1, kidsMode = false, backgroundTex = 0, overlayTex = 0, thumbTex = 0}, ballText = {3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 4294960032}, bp = {<std::_Vector_base<BallPath, std::allocator<BallPath> >> = { _M_impl = {<std::allocator<BallPath>> = {<__gnu_cxx::new_allocator<BallPath>> = {<No data fields>}, <No data fields>}, _M_start = 0x823b50, _M_finish = 0x824510, _M_end_of_storage = 0x824850}}, <No data fields>}, sets = {<std::_Vector_base<LevelSet, std::allocator<LevelSet> >> = { _M_impl = {<std::allocator<LevelSet>> = {<__gnu_cxx::new_allocator<LevelSet>> = {<No data fields>}, <No data fields>}, _M_start = 0x881e10, _M_finish = 0x881e80, _M_end_of_storage = 0x881e80}}, <No data fields>}, setNames = {<std::_Vector_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = { _M_impl = {<std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<__gnu_cxx::new_allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<No data fields>}, <No data fields>}, _M_start = 0x7c1280, _M_finish = 0x7c1290, _M_end_of_storage = 0x7c1290}}, <No data fields>}, setTex = {<std::_Vector_base<unsigned int, std::allocator<unsigned int> >> = { _M_impl = {<std::allocator<unsigned int>> = {<__gnu_cxx::new_allocator<unsigned int>> = {<No data fields>}, <No data fields>}, _M_start = 0x877c10, _M_finish = 0x877c18, _M_end_of_storage = 0x877c18}}, <No data fields>}, nBallPaths = 6, music = 0x8add20, renderHiscores = true, showCredits = false, showBrowser = false, showProfiles = false, showNewProfile = false, showSets = false, oldFullscreen = false, oldRes = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x6a3cd8 "640x480"}}, oldColourHints = 24, oldLanguage = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x674028 "en"}}, oldMusicVol = 80, logoGpl = 26, levels = 0x99f5a8, nleveldesc = 10, profileNames = {<std::_Vector_base<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > > >> = { _M_impl = {<std::allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<__gnu_cxx::new_allocator<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}, credits = {<std::_Vector_base<CreditsLine, std::allocator<CreditsLine> >> = { _M_impl = {<std::allocator<CreditsLine>> = {<__gnu_cxx::new_allocator<CreditsLine>> = {<No data fields>}, <No data fields>}, _M_start = 0x832820, _M_finish = 0x832bb0, _M_end_of_storage = 0x832c20}}, <No data fields>}, startup = false, startupProgress = 27, startupProgressSteps = 27, browserScrollOffset = -0.02067263183586051, browserScrollOffsetDest = 0, browserSelectedLevel = 0, browserMouseOverLevel = 0, browserUsedKeyboard = false, selectedSet = 0, hiScoreRep = {<std::_Vector_base<Scenes::ReportPage, std::allocator<Scenes::ReportPage> >> = { _M_impl = {<std::allocator<Scenes::ReportPage>> = {<__gnu_cxx::new_allocator<Scenes::ReportPage>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}, hiScorePage = 0, hiScoreTimeout = 592, creditsScroll = -900, static creditsScrollClearance = 900} vmy = 0 fullscreen_flag = <optimized out> vi = <optimized out> bpp = <optimized out> res = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x6a3cd8 "640x480"}} err = "\200>g\000\000\000\000\000X\354\377\377\377\177\000\000h\354\377\377\377\177\000\000<\363\313\365\377\177\000\000\000\\g\000\000\000\000\000]\265\312\365\377\177\000\000\b\346\377\377\377\177\000\000\000\247\370\367\377\177\000\000\000\036g\000\000\000\000\000\200\242M\366\377\177\000\000\240\345\377\377\377\177\000\000\240\345\377\377\377\177\000\000\220\346\377\377\377\177\000\000\210>g\000\000\000\000\000\240\036g\000\000\000\000\000Q\274L\366\377\177\000\000\340Au\366\377\177\000\000\236\307E\000\000\000\000\000\320\347\377\377\377\177\000\000\020\346\377\377\377\177\000\000x\346\377\377\377\177\000\000\230\351\377\377\377\177\000\000\270>g\000\000\000\000\000\260>g\000\000\000\000\000X\276t\366\377\177\000\000\000\000\000\000\000\000\000\000\360,g", '\000' <repeats 44 times> dir = {static npos = <optimized out>, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x675b38 "/home/guest/.zaz"}} showSplash = false testplay = false tests = false testplayPhilename = 0x0 editor = false ---Type <return> to continue, or q <return> to quit--- editorPhilename = 0x0 -- System Information: Debian Release: wheezy/sid APT prefers experimental APT policy: (1900, 'experimental'), (1800, 'unstable'), (1700, 'testing') Architecture: amd64 (x86_64) Kernel: Linux 3.1.0-1-amd64 (SMP w/4 CPU cores) Locale: LANG=en_AU.UTF-8, LC_CTYPE=en_AU.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Versions of packages zaz depends on: ii libc6 2.13-21 ii libftgl2 2.1.3~rc5-4 ii libgcc1 1:4.6.2-5 ii libgl1-mesa-glx [libgl1] 7.11-6 ii libogg0 1.2.2~dfsg-1 ii libsdl-image1.2 1.2.10-2.1+b1 ii libsdl1.2debian 1.2.14-6.4 ii libstdc++6 4.6.2-5 ii libtheora0 1.1.1+dfsg.1-3 ii libvorbis0a 1.3.2-1 ii libvorbisenc2 1.3.2-1 ii libvorbisfile3 1.3.2-1 ii ttf-freefont 20100919-1 ii zaz-data 1.0.0~dfsg1-1 Versions of packages zaz suggests: ii zaz-dbg 1.0.0~dfsg1-1 -- bye, pabs http://wiki.debian.org/PaulWise
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