Package: libsdl1.2debian
Version: 1.2.14-6.4
Severity: important

The video output of programs using SDL freezes completely. After moving the 
window, the
output is updated again for a few seconds, then it freezes again, while all 
other aspects
of the program continue running.

I have experienced the issue with ScummVM, Dosbox and "The Legend of Edgar".
For Dosbox a workaround is changing the output setting from "surface" to 
"opengl".

The issue doesn't occur always, for example with "The Legend of Edgar" it 
occured only after playing for ten minutes,
but then it usually stays even after rebooting. It didn't even vanish from 
ScummVM after removing the (ScummVM) package and
building the newest development version.

-- System Information:
Debian Release: wheezy/sid
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: amd64 (x86_64)

Kernel: Linux 2.6.39-2-amd64 (SMP w/2 CPU cores)
Locale: LANG=de_DE.utf8, LC_CTYPE=de_DE.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash
Graphics: VGA compatible controller: Intel Corporation Mobile GM965/GL960 
Integrated Graphics Controller (primary) (rev 03)

Versions of packages libsdl1.2debian depends on:
ii  libasound2                 1.0.23-4      shared library for ALSA applicatio
ii  libc6                      2.13-10       Embedded GNU C Library: Shared lib
ii  libcaca0                   0.99.beta17-2 colour ASCII art library
ii  libdirectfb-1.2-9          1.2.10.0-4    direct frame buffer graphics - sha
ii  libpulse0                  0.9.21-4.1    PulseAudio client libraries
ii  libx11-6                   2:1.4.3-2     X11 client-side library
ii  libxext6                   2:1.3.0-3     X11 miscellaneous extension librar

libsdl1.2debian recommends no packages.

libsdl1.2debian suggests no packages.

-- no debconf information



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