Hi,

alas the backtraces you provided are not really helpful. It's not your fault, 
it's simply that the data that is causing this bug is buried in some 
structures not provided in the log. You could give additional information via 
a core-file, i.e. run the command

  generate-core-file

inside gdb when it has crashed and send that file to me together with the 
server binary.
Note that the core file contains lots of sensitive data, like server rcon 
password, so only post it to my email address and if you are willing to.

This is a hard bug to track down, and I unsuccessfully ran a server with 
OpenArena for several days with bots without the bug occuring. There are two 
possibilities:

  - The map file oa_dm1 is corrupt and the bug triggers seldom only
  - Memory gets overwritten over the course of running the application.

Either way, this should not crash ioquake3

-- 
Thilo Schulz

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