Package: sludge-engine Version: 2.1.1-1 Severity: normal When starting a game (e.g. out-of-order) with antialias set to 1, nothing is displayed (i.e. just a black screen / window). There is also a message about an unknown opcode 'DDY' while compiling.
With antialias=0 or antialias=-1, the two games I tried seemed OK (i.e. the intro / initial screen displays fine). I'm attaching a debug log of out-of-order. Regards, Rogier. -- System Information: Debian Release: wheezy/sid APT prefers stable-updates APT policy: (500, 'stable-updates'), (500, 'testing') Architecture: i386 (x86_64) Kernel: Linux 2.6.38-2-amd64 (SMP w/1 CPU core) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Versions of packages sludge-engine depends on: ii libalure1 1.1-2 AL Utilities REtooled (shared libr ii libc6 2.13-4 Embedded GNU C Library: Shared lib ii libgcc1 1:4.6.0-2 GCC support library ii libgl1-mesa-glx [libgl1] 7.10.2-2 free implementation of the OpenGL ii libglee0d1 5.4.0-1 extension loading library for Open ii libglu1-mesa [libglu1] 7.10.2-2 The OpenGL utility library (GLU) ii libogg0 1.2.2~dfsg-1 Ogg bitstream library ii libopenal1 1:1.13-2 Software implementation of the Ope ii libpng12-0 1.2.44-2 PNG library - runtime ii libsdl1.2debian 1.2.14-6.3 Simple DirectMedia Layer ii libstdc++6 4.6.0-2 The GNU Standard C++ Library v3 ii libvorbis0a 1.3.2-1 The Vorbis General Audio Compressi ii libvpx0 0.9.6-1 VP8 video codec (shared library) sludge-engine recommends no packages. Versions of packages sludge-engine suggests: pn sludge-devkit <none> (no description available) -- no debconf information
/tmp 1 $ out-of-order -d 1 -w -a 0 test: 5: x-d: unexpected operator Error loading libdumb.so: libdumb.so: cannot open shared object file: No such file or directory *** Engine compiled May 5 2011 at 01:33:50. Video mode 800 600 set successfully. Compiling vertex shader... Shader InfoLog: Compiling fragment shader... Shader InfoLog: Shaders compiled. Program InfoLog: Shader program linked. Built shader program: 3 (smartScaler) Compiling vertex shader... Shader InfoLog: Compiling fragment shader... Shader InfoLog: Shaders compiled. Program InfoLog: Shader program linked. Built shader program: 6 (fixScaleSprite) Compiling vertex shader... Shader InfoLog: Compiling fragment shader... Shader InfoLog: Shaders compiled. Program InfoLog: Shader program linked. Built shader program: 9 (yuv) OpenGL 2.0! All is good. Max texture image units: 16 AL lib: pulseaudio.c:612: Context did not connect: Connection refused loadBankForAnim: New sprite bank created OK r300 FP: Compiler Error: r300_fragprog_emit.c::translate_rgb_opcode(): translate_rgb_opcode: Unknown opcode DDY Using a dummy shader instead. loadBankForAnim: New sprite bank created OK Failed to set stream order: Could not reload data loadBankForAnim: New sprite bank created OK loadBankForAnim: New sprite bank created OK loadBankForAnim: New sprite bank created OK Failed to create stream from MOD: Unsupported type SLUDGE v2.1.1 non-fatal indigestion report I can't load a music resource I've been told to play. Sorry. loadBankForAnim: New sprite bank created OK Bye! /tmp 2 $