Am 09.05.2011 04:49, schrieb Jason Woofenden:
Install libalure-dev, then compile and run the alurestream example program:
$ gcc /usr/share/doc/libalure-dev/examples/alurestream.c -lalure
-lopenal -o alurestream
$ ./alurestream some_audiofile
That should give you some sound if alure works.
That works fine (tried it on a couple vorbis files.)
Also what is the output if you run sludge-engine with debug output:
$ sludge-engine -d1 gamefile
I did this:
sludge-engine -d1 LifeFlashesBy.slg 2>&1 | tee d1.log
That's strange, alure working and no debug messages from SLUDGEs sound
subsystem. I even installed the bigmem kernel in Virtualbox and still
can't reproduce it.
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