Good evening,

On 04/14/2011 01:58 PM, Jaakko Keränen wrote:
> Well, at least I can say that currently the master branch is compiling nicely 
> in Squeeze (64-bit) -- although it crashes (maybe exits with an error) when I 
> try to start a game.
> 
> I haven't tried compiling the old beta6.9 release yet.

I suspect it's all about the change in DSO linking. When explicitely
adding libm (thanks KiBi!) to the LD options building the Doomsday
Engine release does work fine.

To be honest I'm not really familiar with CMake. How can we add libm to
be explicitely linked in a clean way? Can we simply add the library to
e.g. CMakeLists.txt?

Regards,
Kees



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