Guillem Jover, el 15 de septiembre a las 12:20 me escribiste: > Hi! > > On Fri, 2010-09-03 at 21:40:43 -0300, Leandro Lucarella wrote: > > Package: glob2 > > Version: 0.9.4.4-2+b1 > > Severity: grave > > Justification: causes non-serious data loss > > I think this and the other segfault bugs should be at most serious, > but I'll let that to the maintainer. > > In any way all these reports seem to indicate to me the game should > not be shipped in a stable release. It's also currently marked as beta > by upstream. > > > During the game, playing part 4 of the tutorial "Flags and Completion", > > when attacking the enemy buildings I get this crash: > > > > glob2: src/Game.cpp:2201: void Game::drawMapGroundBuildings(int, int, > > int, int, int, int, int, int, int, Uint32, std::set<Building*, > > std::less<Building*>, std::allocator<Building*> >*): Assertion > > `building' failed. > > > > Since the program is aborted and you can't save the game, unless you > > were fortunate enough to save the game you loose the level and have to > > start over again. > > I guess it might be too late, in case you've played again, but if you > still have around the autosave for that session in ~/.glob2, it would be > helpful for the upstream developers if you attached the entire directory > as a tar.gz archive, for them to be able to reproduce and diagnose the > problem.
I have no auto-saved files in .glob2, but the bug is "reproducible", it happened 2 times, about at the same moment (when attacking the enemies facilities, after destroying their defenses). -- Leandro Lucarella (AKA luca) http://llucax.com.ar/ ---------------------------------------------------------------------- GPG Key: 5F5A8D05 (F8CD F9A7 BF00 5431 4145 104C 949E BFB6 5F5A 8D05) ---------------------------------------------------------------------- Esta desenchufada la internet de ese televisor? -- Osvaldo Lucarella -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org