On Wed, 17 Feb 2010 02:18:31 +0000 Jacob Nevins <jacobn+deb...@chiark.greenend.org.uk> wrote:
> > I added 'small_display_layout=1' to .civclientrc, and tried > > using '/small_display_layout' on the player choosing screen pre > > game. Neither of these options made my freeciv layout change. [...] > When I try this, it gets better: the window seems usable down to about > 674x600, so I think you could play on 800x600 or 1024x600 (although I > haven't tried it). The difference is that the chat/messages area is > moved to the right, allowing the civ/unit info column to grow down > into the vacated area. The limiting factor on height becomes the > point where the selected units disappear off the bottom. > > The situation is about the same in the latest upstream 2.1.x and > 2.2.0-RC1 code, FWIW. I've tried this on a lemote yeeloong. its got a 1024x600 screen (according to xrandr), and its still falling off the bottom of the screen. it looks like its only by about 10 pixels or so - i expect its because it can't shrink enough for gnomes two pannels. (2x24 pix, top and bottom of the screen). kk -- Karl Goetz, (Kamping_Kaiser / VK5FOSS) Debian contributor / gNewSense Maintainer http://www.kgoetz.id.au No, I won't join your social networking group
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