On Wed, 17 Feb 2010 02:18:31 +0000
Jacob Nevins <jacobn+deb...@chiark.greenend.org.uk> wrote:

> > I added 'small_display_layout=1' to .civclientrc, and tried
> > using '/small_display_layout' on the player choosing screen pre
> > game. Neither of these options made my freeciv layout change.

[...]

> When I try this, it gets better: the window seems usable down to about
> 674x600, so I think you could play on 800x600 or 1024x600 (although I
> haven't tried it). The difference is that the chat/messages area is
> moved to the right, allowing the civ/unit info column to grow down
> into the vacated area. The limiting factor on height becomes the
> point where the selected units disappear off the bottom.
> 
> The situation is about the same in the latest upstream 2.1.x and
> 2.2.0-RC1 code, FWIW.

I've tried this on a lemote yeeloong. its got a 1024x600 screen
(according to xrandr), and its still falling off the bottom of the
screen. it looks like its only by about 10 pixels or so - i expect its
because it can't shrink enough for gnomes two pannels. (2x24 pix, top
and bottom of the screen).
kk

-- 
Karl Goetz, (Kamping_Kaiser / VK5FOSS)
Debian contributor / gNewSense Maintainer
http://www.kgoetz.id.au
No, I won't join your social networking group

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