Package: fceu Version: 0.98.12-3 Severity: important Tags: patch FCEU is choppy when using OpenGL output with ATI cards. The code checks for GL_EXT_paletted_texture, and if it doesn't exist, falls back to a software palette adjustment method. It doesn't update the screen three frames out of four in that case - it appears to be a debugging artifact that was never removed.
In sdl-opengl.c : 68,69c68,69 < static int xo=0; < xo=(xo+1)&3; --- > // static int xo=0; > // xo=(xo+1)&3; 71c71 < if(!xo) --- > // if(!xo) Those three lines preempt the call to glTexImage2D() in BlitOpenGL(). Please apply. Thanks -- System Information: Debian Release: squeeze/sid APT prefers testing APT policy: (500, 'testing') Architecture: amd64 (x86_64) Kernel: Linux 2.6.30-2-amd64 (SMP w/2 CPU cores) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Versions of packages fceu depends on: ii libc6 2.10.2-2 GNU C Library: Shared libraries ii libsdl1.2debian 1.2.13-5 Simple DirectMedia Layer ii zlib1g 1:1.2.3.3.dfsg-15 compression library - runtime fceu recommends no packages. Versions of packages fceu suggests: pn efp <none> (no description available) -- no debconf information -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org