Package: fceu
Version: 0.98.12-3
Severity: important
Tags: patch

FCEU is choppy when using OpenGL output with ATI cards.  The code checks for 
GL_EXT_paletted_texture, and if it doesn't exist, falls back to a software 
palette adjustment method.  It doesn't update the screen three frames out of 
four in that case - it appears to be a debugging artifact that was never 
removed.

In sdl-opengl.c :

68,69c68,69
<   static int xo=0;
<   xo=(xo+1)&3;
---
> //  static int xo=0;
> //  xo=(xo+1)&3;
71c71
<   if(!xo)
---
> //  if(!xo)


Those three lines preempt the call to glTexImage2D() in BlitOpenGL().

Please apply.

Thanks



-- System Information:
Debian Release: squeeze/sid
  APT prefers testing
  APT policy: (500, 'testing')
Architecture: amd64 (x86_64)

Kernel: Linux 2.6.30-2-amd64 (SMP w/2 CPU cores)
Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages fceu depends on:
ii  libc6                  2.10.2-2          GNU C Library: Shared libraries
ii  libsdl1.2debian        1.2.13-5          Simple DirectMedia Layer
ii  zlib1g                 1:1.2.3.3.dfsg-15 compression library - runtime

fceu recommends no packages.

Versions of packages fceu suggests:
pn  efp                           <none>     (no description available)

-- no debconf information



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