tags 560069 + moreinfo
thanks

* Andreas Tille <andr...@an3as.eu> [2009-12-08 18:43:14 CET]:
> the campaign is using units from other campaigns (Dwarvish Runesmith)
> and thus you should either depend from this campaign package but IMHO
> it is more reasonable to move these general units to the general data
> package.

 Actually, upstream is unable to follow that reasoning, and I have
problems to do so, too. We aren't able to find any dwarvish runemasters
in that campaign, nor any dwarvish runesmiths? The only match for the
term "rune" in the campaign is part of the story description, nothing
more.

 The Dwarvish Runesmith is only used in Sceptre of Fire and nowhere
else:

 Here is a comment from an upstream developer:

<Ivanovic> that is: i don't understand the report completely
<Ivanovic> it is clearly not about httt
<Ivanovic> since in httt there is no runemaster at all
<Ivanovic> there are only runemasters in thot and sof
<Ivanovic> and the runesmith is *only* used in SoF

#v+
n...@rechner1 ~/wesnoth_up/data $ grep -iR "Dwarvish Runesmith" * | grep -v 
"text-base"
campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:            
type=Dwarvish Runesmith
campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:            
type=Dwarvish Runesmith
campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:            
type=Dwarvish Runesmith
campaigns/Sceptre_of_Fire/scenarios/3t_The_Council_Regathers.cfg:            
type=Dwarvish Runesmith
campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:            
type=Dwarvish Runesmith
campaigns/Sceptre_of_Fire/scenarios/4t_The_Jeweler.cfg:            
type=Dwarvish Runesmith
campaigns/Sceptre_of_Fire/units/Dwarvish_Runesmith.cfg:    id=Dwarvish Runesmith
campaigns/Sceptre_of_Fire/units/Dwarvish_Runesmith.cfg:    name= _ "Dwarvish 
Runesmith"
campaigns/Sceptre_of_Fire/units/Dwarvish_Runesmith.cfg:    description= _ 
"Dwarvish runesmiths, now practiced at their craft, carve arcane runes into 
their weapons and armor. These runes infuse the runesmith's blows with power 
and accuracy
campaigns/Sceptre_of_Fire/utils/utils.cfg:        type=Dwarvish Lord,Dwarvish 
Dragonguard,Dwarvish Runemaster_alt,Dwarvish Sentinel,Dwarvish 
Steelclad,Dwarvish Thunderguard,Dwarvish Runesmith,Dwarvish Stalwart,Gryphon 
Master,Gryphon Rider,
n...@rechner1 ~/wesnoth_up/data $ grep -iR "Dwarvish Runemaster" * | grep -v 
"text-base"
campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:    # This is a 
customized Dwarvish Runemaster with a chill tempest
campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:    name= _ 
"Dwarvish Runemaster"
campaigns/The_Hammer_of_Thursagan/units/Dwarvish_Rune_Lord.cfg:    description= 
_ "Except for those with almost supernatural skill, the highest rank a 
runecrafter can rise to is that of the Dwarvish Runemaster. Striking blows 
nearly as pow
campaigns/Sceptre_of_Fire/scenarios/3_Searching_for_the_Runecrafter.cfg:        
    type=Dwarvish Runemaster_alt
campaigns/Sceptre_of_Fire/units/Dwarvish_Runemaster.cfg:    id=Dwarvish 
Runemaster_alt
campaigns/Sceptre_of_Fire/units/Dwarvish_Runemaster.cfg:    name= _ "Dwarvish 
Runemaster"
campaigns/Sceptre_of_Fire/units/Dwarvish_Runemaster.cfg:    description= _ 
"Except for those with almost supernatural skill, the highest rank a 
runecrafter can rise to is that of the Dwarvish Runemaster. Striking blows 
nearly as powerful a
campaigns/Sceptre_of_Fire/units/Dwarvish_Runesmith.cfg:    advances_to=Dwarvish 
Runemaster_alt
campaigns/Sceptre_of_Fire/utils/utils.cfg:        type=Dwarvish Lord,Dwarvish 
Dragonguard,Dwarvish Runemaster_alt,Dwarvish Sentinel,Dwarvish 
Steelclad,Dwarvish Thunderguard,Dwarvish Runesmith,Dwarvish Stalwart,Gryphon 
Master,Gryphon Rider,
core/units/dwarves/Runemaster.cfg:    id=Dwarvish Runemaster
core/units/dwarves/Runemaster.cfg:    name= _ "Dwarvish Runemaster"
#v-

<Ivanovic> as you see, the runesmith is only used in SoF and specified
           in that campaign
<Ivanovic> the runemaster on the other hand (at least in the _alt_
           version) does only appear in SoF and is defined there

 Can you maybe attach your savegame for inspection?

 Thanks,
Rhonda



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