On Fri, Nov 13, 2009 at 10:50:16 +0100, Xavier Glattard wrote:

> Michel Dänzer a écrit :
> >This code looks buggy: All GL functions including glGetError require a
> >(GLX in this case) context to be bound (otherwise IIRC the OpenGL spec
> >says behaviour is undefined). glGetError() isn't meaningful for GLX
> >functions like glXCreateWindow() anyway.
> 
> I agree about the wrong use of glGetError (and try to fix it), but
> it should not segfault.
> 
"behaviour is undefined" very much includes the possibility of
segfaulting the program, afaict.

Cheers,
Julien



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