Package: mokomaze Version: 0.5.5+git8-1 Severity: normal A way to exit the game not involving sending the process a signal would be nice, expecially because it starts in full-screen...
Cheers -- System Information: Debian Release: squeeze/sid APT prefers unstable APT policy: (500, 'unstable'), (500, 'testing'), (1, 'experimental') Architecture: amd64 (x86_64) Kernel: Linux 2.6.31-rc4birba (SMP w/2 CPU cores) Locale: LANG=en_US.UTF-8, LC_CTYPE=en_US.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/bash Versions of packages mokomaze depends on: ii libc6 2.9-24 GNU C Library: Shared libraries ii libode1sp 2:0.11.1-3 Open Dynamics Engine - runtime lib ii libpng12-0 1.2.38-1 PNG library - runtime ii libsdl-image1.2 1.2.7-1 image loading library for Simple D ii libsdl-ttf2.0-0 2.0.9-1 ttf library for Simple DirectMedia ii libsdl1.2debian 1.2.13-4+b1 Simple DirectMedia Layer ii ttf-liberation 1.04.93-1 Free fonts with the same metrics a ii zlib1g 1:1.2.3.3.dfsg-15 compression library - runtime mokomaze recommends no packages. mokomaze suggests no packages. -- no debconf information -- Enrico Tassi -- To UNSUBSCRIBE, email to debian-bugs-dist-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org