Hello, On Mon, Jul 06, 2009 at 01:33:50PM +0200, Fabian Greffrath wrote: > However, I found game-data-packager to be rather DOOM-centric
Yes. game-data-packager is essentially a renamed "doom-package". An attempt has been made to generalise it in order to support other games, but so far the only person who has worked on it has been myself, and only for the doom features. > following the concept of single WAD files rather closely, > whereas rott requires a multitude of data files to run. The non-doom specific stuff lives in lib/game-data-packager-shared. the slipstream() procedure is designed to take multiple arguments, but the doom stuff just passes one. > Alternatively this bug may get closed if you (a) added support for > the rott package or (b) helped my to implement it. ;) I have created svn.debian.org/svn/pkg-games/packages/branches/game-data-packager/rott as a starting point for doing this. I've also built rott and installed it. I will have a go at a proof-of-concept conversion of your postinst code into a game-data-packager module sometime shortly. -- Jon Dowland
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