Am Sonntag, den 07.06.2009, 18:45 +0200 schrieb Elimar Riesebieter:
> * Elimar Riesebieter [090607 18:28 +0200]
> [...]
> > Please create as root the file /etc/modprobe.s/sound.conf:
> 
> MUST BE /etc/modprobe.d/sound.conf !!


> > alias snd-card-0    snd-hda-intel
> > options snd-hda-intel index=0
> > alias snd-card-1    snd-usb-audio
> > options snd-usb-audio index=1
> > 
> > Run as root
> > # alsa force-reload
> > or reboot. Set alsamixer with unmuted master and pcm and check sound
> > from your intel card.

OK I'm created the file now and restart alsa.


here is the alsa output
┌──────────────────[AlsaMixer v1.0.16 (Press Escape to
quit)]──────────────────┐
│ Card: HDA ATI HDMI
│
│ Chip: ATI ATI R6xx HDMI
│
│ View: [Playback] Capture  All
│
│ Item: IEC958 [Off]
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│
│                                     ┌──┐
│
│                                     │MM│
│
│                                     └──┘
│
│
│
│                                  < IEC958 >
│
└──────────────────────────────────────────────────────────────────────────────┘

but trigger crashes again.:

i...@debian:~$ trigger
Trigger init
Build: 0.5.2 on Jul 25 2008 at 00:34:28
Initialising PhysFS
Set writable user directory to "/home/ich/"
Reset writable user directory to "/home/ich/.trigger"
Application base directory "/usr/games/"
Main game data directory datadir="/usr/share/trigger-data"
Loading game configuration
Initialising SDL
Create window and set video mode
Found 0 joysticks
GLEW initialized
Graphics: ATI Technologies Inc. ATI Radeon HD 4800 Series
Using OpenGL 2.0
Initialising render subsystem
Initialising texture subsystem [SDL_Image]
Initialising effects subsystem
Initialising model subsystem
Initialising audio subsystem [OpenAL]
ALSA lib pcm_dmix.c:996:(snd_pcm_dmix_open) unable to open slave
ALSA lib pcm_dmix.c:996:(snd_pcm_dmix_open) unable to open slave
AL lib: alsa.c:344: Could not open playback device 'default': No such
file or directory
AL lib: oss.c:179: Could not open /dev/dsp: No such file or directory
Subsystem failed to init: ALUT:alutInit() error: There was an error
opening the ALC device at src/pengine/audio.cpp:163
Shutting down model subsystem
Shutting down effects subsystem
Shutting down texture subsystem
Shutting down render subsystem

And all other games with sound doesnt work.



Robert




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