I can't reproduce this bug on qgo 1.5.4-r3 i386, starting a game with gnugo as adversary (CTRL-P in qgo) then loading a random game (I used http://gtl.xmp.net/reviews/data/72/7262-PowerP-akirago-Homer.sgf for this test).

Laurent, can you test again, and possibly try it on i386 if you still have the bug on amd64?



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