Rebecca Breu <r.b...@fz-juelich.de> (14/05/2009): > Now I... > > * can load most audio files and play them back. One wav sounds > horrible and one causes a segfault when it starts playing: > > (Debian-specific debug: DECODE_CACHE_SIZE: 192000 > /usr/bin/blender: line 133: 506 Segmentation fault blender-bin "$@"
Hmm, OK. I take it that it's a bit better anyway, so I'll probably upload it as is for now. > It does only seem to happen with those files, but mplayer and ffplay > don't complain about them and play them just fine. I can try to > reproduce it with a simple example. > > * can not load video files; the audio part loads (and plays), but the > video part won't load, I get > > ffmpeg has changed alloc scheme ... ARGHHH! > not an anim; /home/rbreu/credits_final.avi > > * can not render animations when using ffmpeg output format. For > example, with just the default cube scene, when I switch to ffmpeg > output format and press "anim", I get: > > Starting output to /tmp/0001_0100.dvd(ffmpeg)... > Using type=1, codec=2, audio_codec=86016, > video_bitrate=6000, audio_bitrate=128, > gop_size=15, multiplex=0, autosplit=0 > render width=180, render height=144 > > Please say if you need any more information or example files. I'll try and track issues with default scenes for now. I've seen RCs for a new upstream release, so maybe they switched to a newer ffmpeg, which might help. Thanks for the feedback. Mraw, KiBi.
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