Rebecca Breu <r.b...@fz-juelich.de> (14/05/2009):
> Now I...
> 
> * can load most audio files and play them back. One wav sounds
>   horrible and one causes a segfault when it starts playing:
> 
> (Debian-specific debug: DECODE_CACHE_SIZE: 192000
> /usr/bin/blender: line 133:   506 Segmentation fault      blender-bin "$@"

Hmm, OK. I take it that it's a bit better anyway, so I'll probably
upload it as is for now.

>   It does only seem to happen with those files, but mplayer and ffplay
>   don't complain about them and play them just fine. I can try to
>   reproduce it with a simple example.
> 
> * can not load video files; the audio part loads (and plays), but the
>   video part won't load, I get 
> 
> ffmpeg has changed alloc scheme ... ARGHHH!
> not an anim; /home/rbreu/credits_final.avi
> 
> * can not render animations when using ffmpeg output format. For
>   example, with just the default cube scene, when I switch to ffmpeg
>   output format and press "anim", I get:
> 
> Starting output to /tmp/0001_0100.dvd(ffmpeg)...
>   Using type=1, codec=2, audio_codec=86016,
>   video_bitrate=6000, audio_bitrate=128,
>   gop_size=15, multiplex=0, autosplit=0
>   render width=180, render height=144
> 
> Please say if you need any more information or example files.

I'll try and track issues with default scenes for now. I've seen RCs for
a new upstream release, so maybe they switched to a newer ffmpeg, which
might help.

Thanks for the feedback.

Mraw,
KiBi.

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