On Fri, 2008-09-19 at 01:22 +0530, Subhashis Roy wrote: > > I tried the 'libgl1-mesa-dri' version from experimental. This required me > to change several other X related packages to meet dependencies in > experimental. > > However, the problem remains as before (~15 Frame/sec in full screen > mode). > > 3-D graphics runs very slow in absence of other continuous load on the CPU > (naively speaking, it appears that the softwares displaying are not > communicating the need of using CPU cycles to the hardware with the DRI > installed).
When you run a 3D app, does the number of interrupts associated with your graphics card (IRQ 16 according to the log file) increase in /proc/interrupts? -- Earthling Michel Dänzer | http://tungstengraphics.com Libre software enthusiast | Debian, X and DRI developer -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]