Package: widelands Version: 1:12-3 Severity: important --- Please enter the report below this line. --- Widelands suddenly crashed:
" Unexpected error during the game [src/bob.cc:711] MO(5361): start_task_movepath(index): not on path Please report this problem to help us improve Widelands. You will find related messages in the standard output (stdout.txt on Windows). You are using build build-12. Please add this information to your report. Widelands attempts to create a savegame when errors occur during the game. It is often - though not always - possible to load it and continue playing. " The last lines of what the terminal said: " MO(5358): [transfer]: arrive at flag 4523 TW(5358): trim end flag (road) TW(5358): move from flag to destination MO(5358): [transfer]: set location to road 5357 TW(5358): location == destination MO(5358): [transfer]: Success <<Transfer::has_finished() TW(5361): trim end flag (road) MO(5361): [transfer]: move to next flag via road 4558 TW(4300): location == destination MO(4300): [transfer]: Success <<Transfer::has_finished() MO(4221): notify_ware(1) MO(4224): [Carrier]: back to idle. MO(5215): [Carrier]: Arrived at building. TI(5354): location == destination <<Transfer::has_finished() MO(5215): [Carrier]: Delivered item inside building. MO(5215): [Carrier]: Move out of building. MO(4207): Walk(0) MO(4207): object(437): type = 4 MO(4310): init_auto_task: go warehouse MO(4310): [gowarehouse]: Idle REQ: 4581 (0, lumberjack) <- 5359 (ware 15), priority 70 HANDLE: 4581 -> 5359, ware 15, priority 70 Request: start soldier or worker transfer for 15 MO(4310): start_task_transfer while in gowarehouse request is still around, reschedule timer nexttimer: 200 MO(4310): [gowarehouse]: transfer signal MO(4310): [gowarehouse]: Got a Transfer MO(4310): [transfer]: move to next flag via road 5360 TW(5361): trim start flag (road) TW(5361): trim end flag (road) TW(5361): move to first flag MO(5361): [transfer]: on road 4558, to flag 4523, index is 2 MO(5361): [transfer]: arrive at flag 4523 TW(5361): trim end flag (road) MO(5361): [transfer]: move to next flag via road 5357 MO(4207): Walk(0) MO(4207): object(437): type = 4 MO(4207): reached MO(4578): PSITE: program work#1 MO(4578): Animate(665, 20000) MO(4813): PSITE: program work#1 MO(4813): Worker(cut) MO(4814): FindObject(6, 7, immovable) MO(4813): PSITE: program work#0 MO(4813): Sleep(25000) MO(4215): notify_ware(1) MO(4210): [Carrier]: back to idle. MO(4220): notify_ware(1) MO(4221): [Carrier]: back to idle. TW(4310): trim start flag (road) TW(4310): move to first flag MO(4310): [transfer]: on road 5360, to flag 5356, index is 2 MO(4310): [transfer]: arrive at flag 5356 MO(4310): [transfer]: move to next flag via road 5357 MO(4782): PSITE: program work#1 MO(4782): Worker(chop) MO(4783): FindObject(8, 8, immovable) MO(4783): 47 found MO(4783): Walk(0) MO(4783): [leavebuilding]: Leave (stay in location) MO(5361): [movepath]: Interrupted by signal 'cancel'. MO(5361): [transfer]: Fail (without transfer) MO(5361): init_auto_task: go warehouse MO(5361): [gowarehouse]: Idle REQ: 4581 (0, carrier) <- 5357 (ware 5), priority 78 HANDLE: 4581 -> 5357, ware 5, priority 78 Request: start soldier or worker transfer for 5 MO(5361): start_task_transfer while in gowarehouse request is still around, reschedule timer nexttimer: 200 MO(5361): [gowarehouse]: transfer signal MO(5361): [gowarehouse]: Got a Transfer TW(5361): trim start flag (road) TW(5361): move to first flag MO(5361): [transfer]: on road 5357, to flag 4523, index is 4 MO(5361): [transfer]: from road 5361 to flag 5357 nextstep 4523 MO(5151): PSITE: program work#0 MO(4783): Walk(0) MO(4783): object(1080): type = 4 MO(4215): [Carrier]: Move into building. MO(5357): Split: check 5358 -> idx 2 MO(5357): Split: check 5361 -> idx 2 MO(5357): Split: check 4310 -> idx -1 PRIORITY: 172756 (, gt=4058119, last=4057919, cost=7236, *4)REQ: 5363 (4057919, carrier) <- 4581 (ware 5), priority 172756 HANDLE: 5363 -> 4581, ware 5, priority 172756 Request: start soldier or worker transfer for 5 TW(5364): trim end flag (road) TW(5364): move to first flag MO(5364): [transfer]: move from building to flag MO(5364): [leavebuilding]: Leave (change location) MO(4576): PSITE: program work#1 MO(4576): Worker(hunt) MO(4206): FindObject(13, 6, bob) BOB: searching bob with attribute (6) MO(4576): PSITE: program work#0 MO(4576): Sleep(35000) MO(4783): Walk(0) MO(4783): object(1080): type = 4 MO(4215): [Carrier]: Arrived at building. TI(5351): location == destination <<Transfer::has_finished() MO(4215): [Carrier]: Delivered item inside building. MO(4215): [Carrier]: Move out of building. MO(4575): PSITE: program work#1 MO(4575): Worker(chop) MO(4202): FindObject(8, 8, immovable) MO(4575): PSITE: program work#0 MO(4575): Sleep(25000) MO(4310): [movepath]: Interrupted by signal 'road'. MO(4310): [transfer]: Got signal 'road' -> recalculate TW(4310): trim start flag (road) TW(4310): move to first flag MO(4310): [transfer]: on road 5363, to flag 4523, index is 2 MO(4310): [transfer]: from road 4310 to flag 5363 nextstep 4523 MO(5361): [movepath]: Interrupted by signal 'road'. MO(5361): [transfer]: Got signal 'road' -> recalculate TW(5361): trim start flag (road) TW(5361): move to first flag MO(5361): [transfer]: on road 5357, to flag 5362, index is 2 Game: Writing Preload Data ... done Game: Writing Game Class Data ... done Game: Writing Player Info ... done Game: Writing Map Data! Writing Elemental Data ... done! Writing Player Names And Tribe Data ... done! Writing Heights Data ... done! Writing Terrain Data ... done! Writing Player Start Position Data ... done! Writing Bob Data ... done! Writing Resources Data ... done! Writing Map Extra Data ... done! Writing Flag Data ... done! Writing Road Data ... done! Writing Building Data ... done! Writing Map Ware Data ... done! Writing Map Objects ... done! Writing Flagdata Data ... done! Writing Roaddata Data ... done! Writing Buildingdata Data ... done! Writing Waredata Data ... done! Writing Bobdata Data ... done! Writing Owned-Fields Data ... done! Writing Seen-Fields Data ... done! Writing Area Watchers Data ... done! Writing Players Unseen Data ... done! Writing Variable Data ... done! Writing Objective Data ... done! Game: Writing Map Data done! Game: Writing Player Economies Info ... done Game: Writing Command Queue Data ... done Game: Writing Interactive Player Data ... done Object_Manager: ouch! remaining objects lastserial: 5364 WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) WARNING: picture with module 128 has not been freed (u.{fname,rendertarget} = (nil)) Unexpected error during the game [src/bob.cc:711] MO(5361): start_task_movepath(index): not on path Please report this problem to help us improve Widelands. You will find related messages in the standard output (stdout.txt on Windows). You are using build build-12. Please add this information to your report. Widelands attempts to create a savegame when errors occur during the game. It is often - though not always - possible to load it and continue playing. nd, reschedule timer nexttimer: 200 " Thank you for your fine work! Matthias Krüger --- System information. --- Architecture: amd64 Kernel: Linux 2.6.25-2-amd64 Debian Release: lenny/sid 500 testing security.debian.org 500 testing 141.76.2.4 --- Package information. --- Depends (Version) | Installed ===================================-+-================ widelands-data (= 1:12-3) | 1:12-3 libc6 (>= 2.7-1) | 2.7-10 libgcc1 (>= 1:4.1.1-21) | 1:4.3.1-2 libpng12-0 (>= 1.2.13-4) | 1.2.27-1 libsdl-gfx1.2-4 (>= 2.0.13) | 2.0.13-4 libsdl-image1.2 (>= 1.2.5) | 1.2.6-3 libsdl-mixer1.2 (>= 1.2.6) | 1.2.8-4 libsdl-net1.2 | 1.2.7-2 libsdl-ttf2.0-0 | 2.0.9-1 libsdl1.2debian (>= 1.2.10-1) | 1.2.13-2 libstdc++6 (>= 4.2.1-4) | 4.3.1-2 zlib1g (>= 1:1.1.4) | 1:1.2.3.3.dfsg-12 -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]