Package: widelands
Version: 1:12-3
Severity: important

--- Please enter the report below this line. ---
Widelands suddenly crashed:

"
Unexpected error during the game

[src/bob.cc:711] MO(5361): start_task_movepath(index): not on path
Please report this problem to help us improve Widelands. You will find
related messages in the standard output (stdout.txt on Windows). You are
using build build-12. Please add this information to your report.
Widelands attempts to create a savegame when errors occur during the
game. It is often - though not always - possible to load it and continue
playing.
"
The last lines of what the terminal said:

"
MO(5358): [transfer]: arrive at flag 4523
TW(5358): trim end flag (road)
TW(5358): move from flag to destination
MO(5358): [transfer]: set location to road 5357
TW(5358): location == destination
MO(5358): [transfer]: Success
<<Transfer::has_finished()
TW(5361): trim end flag (road)
MO(5361): [transfer]: move to next flag via road 4558
TW(4300): location == destination
MO(4300): [transfer]: Success
<<Transfer::has_finished()
MO(4221): notify_ware(1)
MO(4224): [Carrier]: back to idle.
MO(5215): [Carrier]: Arrived at building.
TI(5354): location == destination
<<Transfer::has_finished()
MO(5215): [Carrier]: Delivered item inside building.
MO(5215): [Carrier]: Move out of building.
MO(4207):   Walk(0)
MO(4207):   object(437): type = 4
MO(4310): init_auto_task: go warehouse
MO(4310): [gowarehouse]: Idle
REQ: 4581 (0, lumberjack) <- 5359 (ware 15), priority 70
HANDLE: 4581 -> 5359, ware 15, priority 70
Request: start soldier or worker transfer for 15
MO(4310): start_task_transfer while in gowarehouse
  request is still around, reschedule timer
  nexttimer: 200
MO(4310): [gowarehouse]: transfer signal
MO(4310): [gowarehouse]: Got a Transfer
MO(4310): [transfer]: move to next flag via road 5360
TW(5361): trim start flag (road)
TW(5361): trim end flag (road)
TW(5361): move to first flag
MO(5361): [transfer]: on road 4558, to flag 4523, index is 2
MO(5361): [transfer]: arrive at flag 4523
TW(5361): trim end flag (road)
MO(5361): [transfer]: move to next flag via road 5357
MO(4207):   Walk(0)
MO(4207):   object(437): type = 4
MO(4207):   reached
MO(4578): PSITE: program work#1
MO(4578):   Animate(665, 20000)
MO(4813): PSITE: program work#1
MO(4813):   Worker(cut)
MO(4814):   FindObject(6, 7, immovable)
MO(4813): PSITE: program work#0
MO(4813):   Sleep(25000)
MO(4215): notify_ware(1)
MO(4210): [Carrier]: back to idle.
MO(4220): notify_ware(1)
MO(4221): [Carrier]: back to idle.
TW(4310): trim start flag (road)
TW(4310): move to first flag
MO(4310): [transfer]: on road 5360, to flag 5356, index is 2
MO(4310): [transfer]: arrive at flag 5356
MO(4310): [transfer]: move to next flag via road 5357
MO(4782): PSITE: program work#1
MO(4782):   Worker(chop)
MO(4783):   FindObject(8, 8, immovable)
MO(4783):   47 found
MO(4783):   Walk(0)
MO(4783): [leavebuilding]: Leave (stay in location)
MO(5361): [movepath]: Interrupted by signal 'cancel'.
MO(5361): [transfer]: Fail (without transfer)
MO(5361): init_auto_task: go warehouse
MO(5361): [gowarehouse]: Idle
REQ: 4581 (0, carrier) <- 5357 (ware 5), priority 78
HANDLE: 4581 -> 5357, ware 5, priority 78
Request: start soldier or worker transfer for 5
MO(5361): start_task_transfer while in gowarehouse
  request is still around, reschedule timer
  nexttimer: 200
MO(5361): [gowarehouse]: transfer signal
MO(5361): [gowarehouse]: Got a Transfer
TW(5361): trim start flag (road)
TW(5361): move to first flag
MO(5361): [transfer]: on road 5357, to flag 4523, index is 4
MO(5361): [transfer]: from road 5361 to flag 5357 nextstep 4523
MO(5151): PSITE: program work#0
MO(4783):   Walk(0)
MO(4783):   object(1080): type = 4
MO(4215): [Carrier]: Move into building.
MO(5357): Split: check 5358 -> idx 2
MO(5357): Split: check 5361 -> idx 2
MO(5357): Split: check 4310 -> idx -1
PRIORITY: 172756 (, gt=4058119, last=4057919, cost=7236, *4)REQ: 5363
(4057919, carrier) <- 4581 (ware 5), priority 172756
HANDLE: 5363 -> 4581, ware 5, priority 172756
Request: start soldier or worker transfer for 5
TW(5364): trim end flag (road)
TW(5364): move to first flag
MO(5364): [transfer]: move from building to flag
MO(5364): [leavebuilding]: Leave (change location)
MO(4576): PSITE: program work#1
MO(4576):   Worker(hunt)
MO(4206):   FindObject(13, 6, bob)
BOB: searching bob with attribute (6)
MO(4576): PSITE: program work#0
MO(4576):   Sleep(35000)
MO(4783):   Walk(0)
MO(4783):   object(1080): type = 4
MO(4215): [Carrier]: Arrived at building.
TI(5351): location == destination
<<Transfer::has_finished()
MO(4215): [Carrier]: Delivered item inside building.
MO(4215): [Carrier]: Move out of building.
MO(4575): PSITE: program work#1
MO(4575):   Worker(chop)
MO(4202):   FindObject(8, 8, immovable)
MO(4575): PSITE: program work#0
MO(4575):   Sleep(25000)
MO(4310): [movepath]: Interrupted by signal 'road'.
MO(4310): [transfer]: Got signal 'road' -> recalculate
TW(4310): trim start flag (road)
TW(4310): move to first flag
MO(4310): [transfer]: on road 5363, to flag 4523, index is 2
MO(4310): [transfer]: from road 4310 to flag 5363 nextstep 4523
MO(5361): [movepath]: Interrupted by signal 'road'.
MO(5361): [transfer]: Got signal 'road' -> recalculate
TW(5361): trim start flag (road)
TW(5361): move to first flag
MO(5361): [transfer]: on road 5357, to flag 5362, index is 2
Game: Writing Preload Data ...  done
Game: Writing Game Class Data ...  done
Game: Writing Player Info ...  done
Game: Writing Map Data!
Writing Elemental Data ... done!
 Writing Player Names And Tribe Data ... done!
 Writing Heights Data ... done!
 Writing Terrain Data ... done!
 Writing Player Start Position Data ... done!
 Writing Bob Data ... done!
 Writing Resources Data ... done!
 Writing Map Extra Data ... done!
 Writing Flag Data ... done!
 Writing Road Data ... done!
 Writing Building Data ... done!
 Writing Map Ware Data ... done!
 Writing Map Objects ... done!
 Writing Flagdata Data ... done!
 Writing Roaddata Data ... done!
 Writing Buildingdata Data ... done!
 Writing Waredata Data ... done!
 Writing Bobdata Data ... done!
 Writing Owned-Fields Data ... done!
 Writing Seen-Fields Data ... done!
 Writing Area Watchers Data ... done!
 Writing Players Unseen Data ... done!
 Writing Variable Data ... done!
 Writing Objective Data ... done!
 Game: Writing Map Data done!
Game: Writing Player Economies Info ...  done
Game: Writing Command Queue Data ...  done
Game: Writing Interactive Player Data ...  done
Object_Manager: ouch! remaining objects
lastserial: 5364
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))
WARNING: picture with module 128 has not been freed
(u.{fname,rendertarget} = (nil))

Unexpected error during the game
[src/bob.cc:711] MO(5361): start_task_movepath(index): not on path

Please report this problem to help us improve Widelands. You will find
related messages in the standard output (stdout.txt on Windows). You are
using build build-12. Please add this information to your report.

Widelands attempts to create a savegame when errors occur during the
game. It is often - though not always - possible to load it and continue
playing.

nd, reschedule timer
  nexttimer: 200


"

Thank you for your fine work!    Matthias Krüger
--- System information. ---
Architecture: amd64
Kernel:       Linux 2.6.25-2-amd64

Debian Release: lenny/sid
  500 testing         security.debian.org
  500 testing         141.76.2.4

--- Package information. ---
Depends                   (Version) | Installed
===================================-+-================
widelands-data           (= 1:12-3) | 1:12-3
libc6                    (>= 2.7-1) | 2.7-10
libgcc1             (>= 1:4.1.1-21) | 1:4.3.1-2
libpng12-0            (>= 1.2.13-4) | 1.2.27-1
libsdl-gfx1.2-4         (>= 2.0.13) | 2.0.13-4
libsdl-image1.2          (>= 1.2.5) | 1.2.6-3
libsdl-mixer1.2          (>= 1.2.6) | 1.2.8-4
libsdl-net1.2                       | 1.2.7-2
libsdl-ttf2.0-0                     | 2.0.9-1
libsdl1.2debian       (>= 1.2.10-1) | 1.2.13-2
libstdc++6             (>= 4.2.1-4) | 4.3.1-2
zlib1g                 (>= 1:1.1.4) | 1:1.2.3.3.dfsg-12





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