Package: prboom Version: 2:2.2.6-2 Severity: minor Tags: patch
Found a typo in '/usr/share/man/man5/prboom.cfg.5.gz', see attached '.diff'. Hope this helps... -- System Information: Debian Release: 3.1 APT prefers unstable APT policy: (500, 'unstable'), (1, 'experimental') Architecture: i386 (i686) Shell: /bin/sh linked to /bin/dash Kernel: Linux 2.6.11-1-686 Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968) (ignored: LC_ALL set to C) Versions of packages prboom depends on: ii doom-wad-shar 1.9-1 Shareware game files for the 3D ga ii freedoom [doo 0.3-1 free game files for the 3D game DO ii libc6 2.3.2.ds1-22 GNU C Library: Shared libraries an ii libsdl-mixer1 1.2.6-1 mixer library for Simple DirectMed ii libsdl-net1.2 1.2.5-3 network library for Simple DirectM ii libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer -- no debconf information
--- - 2005-05-21 00:31:26.317170000 -0400 +++ /tmp/prboomcfg.5.gz.22724 2005-05-21 00:31:26.000000000 -0400 @@ -193,7 +193,7 @@ .B samplerate The samplerate for soundmixing and timidity. The sound quality is much better at higher samplerates, but if you use timidity then higher samplerates need much -more CPU power. Usefull values are \fB11025\fP, \fB22050\fP, \fB44100\fP and \fB48000\fP. +more CPU power. Useful values are \fB11025\fP, \fB22050\fP, \fB44100\fP and \fB48000\fP. .TP .B sfx_volume Sound effects volume. This is best adjusted in the game.