Package: prboom
Version: 2:2.2.6-2
Severity: minor
Tags: patch

Found a typo in '/usr/share/man/man5/prboom.cfg.5.gz', see attached '.diff'.

Hope this helps...

-- System Information:
Debian Release: 3.1
  APT prefers unstable
  APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Shell:  /bin/sh linked to /bin/dash
Kernel: Linux 2.6.11-1-686
Locale: LANG=C, LC_CTYPE=C (charmap=ANSI_X3.4-1968) (ignored: LC_ALL set to C)

Versions of packages prboom depends on:
ii  doom-wad-shar 1.9-1                      Shareware game files for the 3D ga
ii  freedoom [doo 0.3-1                      free game files for the 3D game DO
ii  libc6         2.3.2.ds1-22               GNU C Library: Shared libraries an
ii  libsdl-mixer1 1.2.6-1                    mixer library for Simple DirectMed
ii  libsdl-net1.2 1.2.5-3                    network library for Simple DirectM
ii  libsdl1.2debi 1.2.7+1.2.8cvs20041007-4.1 Simple DirectMedia Layer

-- no debconf information
--- -   2005-05-21 00:31:26.317170000 -0400
+++ /tmp/prboomcfg.5.gz.22724   2005-05-21 00:31:26.000000000 -0400
@@ -193,7 +193,7 @@
 .B samplerate
 The samplerate for soundmixing and timidity. The sound quality is much better 
at
 higher samplerates, but if you use timidity then higher samplerates need much
-more CPU power. Usefull values are \fB11025\fP, \fB22050\fP, \fB44100\fP and 
\fB48000\fP.
+more CPU power. Useful values are \fB11025\fP, \fB22050\fP, \fB44100\fP and 
\fB48000\fP.
 .TP
 .B sfx_volume
 Sound effects volume. This is best adjusted in the game.

Reply via email to