On Mon, 2008-03-17 at 19:33 +0100, Brice Goglin wrote: > <+idr> bgoglin: You can't make *ANY* GL calls without a context.
After thinking about it, I agree. I also think this makes the behaviour on i386 wrong; perhaps mesa should call abort() when it gets a GL call without a valid OpenGL context on all platforms. This would make bugs in GL applications much more apparent to people writing programs using OpenGL and testing with mesa. The amd64 code should not segfault in any case and the behaviour should be the same on all platforms IMO. Not sure if I should reopen, retitle or file a new (minor) bug about this though. -- bye, pabs http://wiki.debian.org/PaulWise
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