Tomas Pospisek wrote:
Package: lordsawar
Version: 0.0.3-1
Severity: important

Depending on interpretation of "critical" ("impacts other packages"),
this bug could also be taxed as such. Anyway: after playing loardawar
for half an hour my system started swapping like mad, suspending and
later killing the process brought back things to normal. At the time
of killing lordsawar it was using >1500M virtual memory (as reported
by top).

There should be a strace of the process at the time of swapping
attached to this report.
*t
Tomas,

Thanks for the bug report. I recently uploaded a newer upstream version to unstable (0.0.4). Would you mind pulling it down and see if you get similar results?

Thanks,

Barry deFreese



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