ericzen wrote: > Package: wormux > Version: 0.8beta2-2 > Severity: important > > --- Please enter the report below this line. --- > > Whether from launcher or from a terminal, wormux is seg fault > immediately after blacking out the screen (x-session does return to > normal with a re-centered mouse). > > From the terminal, it gets upto, "Read COPYING file for details," two > \n later it prints out a segfault. > > Other points that might be worth noting: > Last game was random islands > I have been playing with an altered classic.xml file, though few
Could you please send your altered classic.xml file. Also, if after you send a copy of your altered xlassic.xml file, would you please try and see if this segfault happens also with the original xml file from wormux-data? > problems have otherwise occurred from it (freeze on some suicides and > accidental infinite teleports) To be honest, wormux's upstream has acknowledged that currently a badly modified classic.xml file could lead to freezes, infinite rounds/ammo, deadlocks and it might be a cause for segfaults. All these since the game doesn't really do validation for the data inclassic.xml. -- Regards, EddyP ============================================= "Imagination is more important than knowledge" A.Einstein
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