Filenames for game modules need the arch suffix so that they can be distinguished at load time. All game modules for all archs are packed into a single .pk3 file which is used for "pure" servers. Clients that connect to "pure" servers are forced to download, unpack this .pk3 and load the game modules of their arch. A typical modules.pk3 file (which is essentially a .zip file) looks something like this:
game_x86.dll game_x64.dll game_x86.so game_x86_x64.so ... -- Best regards, Victor Luchits -- To UNSUBSCRIBE, email to [EMAIL PROTECTED] with a subject of "unsubscribe". Trouble? Contact [EMAIL PROTECTED]